refactor + index page
This commit is contained in:
parent
6bc4d823b7
commit
f085ceba1e
11
src/apps/index.html
Normal file
11
src/apps/index.html
Normal file
@ -0,0 +1,11 @@
|
||||
<!doctype html>
|
||||
<head> </head>
|
||||
<html>
|
||||
<body>
|
||||
<h1>Apps</h1>
|
||||
<ul>
|
||||
<li><a href="http://pico.wifi:8080">Tic Tac Toe</a> (team blue)</li>
|
||||
<li><a href="http://pico.wifi:8081">Tic Tac Toe</a> (team red)</li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
18
src/apps/index.rs
Normal file
18
src/apps/index.rs
Normal file
@ -0,0 +1,18 @@
|
||||
use crate::socket::HttpResCode;
|
||||
|
||||
use super::App;
|
||||
|
||||
pub struct IndexApp;
|
||||
impl App for IndexApp {
|
||||
fn socket_name(&self) -> &'static str {
|
||||
"index"
|
||||
}
|
||||
async fn handle_request<'a>(&'a mut self, path: &str) -> (HttpResCode, &'static str, &'a [u8]) {
|
||||
match path {
|
||||
"/" | "/index" | "/index.html" => {
|
||||
(HttpResCode::Ok, "html", include_bytes!("./index.html"))
|
||||
}
|
||||
_ => (HttpResCode::NotFound, "", &[]),
|
||||
}
|
||||
}
|
||||
}
|
9
src/apps/mod.rs
Normal file
9
src/apps/mod.rs
Normal file
@ -0,0 +1,9 @@
|
||||
use crate::socket::HttpResCode;
|
||||
|
||||
pub mod index;
|
||||
pub mod ttt;
|
||||
|
||||
pub trait App {
|
||||
fn socket_name(&self) -> &'static str;
|
||||
async fn handle_request<'a>(&'a mut self, path: &str) -> (HttpResCode, &'static str, &'a [u8]);
|
||||
}
|
@ -1,30 +1,32 @@
|
||||
use core::fmt::Write;
|
||||
use core::{ops::Not, sync::atomic::Ordering};
|
||||
use embassy_time::{Duration, Instant};
|
||||
use heapless::Vec;
|
||||
use pico_website::unwrap;
|
||||
use portable_atomic::{AtomicBool, AtomicU32};
|
||||
use core::fmt::Write;
|
||||
|
||||
use crate::socket::HttpResCode;
|
||||
|
||||
use super::App;
|
||||
|
||||
static TURN: AtomicBool = AtomicBool::new(false);
|
||||
// bits [0; 8] : player zero board / bits [9; 17] : player one board
|
||||
static BOARD: AtomicU32 = AtomicU32::new(0);
|
||||
|
||||
pub struct GameClient {
|
||||
pub struct TttApp {
|
||||
res_buf: Vec<u8, 4096>,
|
||||
/// State of the board last time it has been sent
|
||||
last_board: u32,
|
||||
team: Team,
|
||||
end: Option<(Instant, Option<Team>)>
|
||||
end: Option<(Instant, Option<Team>)>,
|
||||
}
|
||||
impl GameClient {
|
||||
impl TttApp {
|
||||
pub fn new(team: Team) -> Self {
|
||||
Self {
|
||||
res_buf: Vec::new(),
|
||||
last_board: 0,
|
||||
team,
|
||||
end: None
|
||||
end: None,
|
||||
}
|
||||
}
|
||||
pub fn is_ended(&self, board: u32) -> (bool, Option<Team>) {
|
||||
@ -40,21 +42,21 @@ impl GameClient {
|
||||
0b010010010,
|
||||
0b001001001,
|
||||
0b100010001,
|
||||
0b001010100
|
||||
0b001010100,
|
||||
] {
|
||||
if board & (w<<m) == (w<<m) {
|
||||
return (true, Some(t))
|
||||
if board & (w << m) == (w << m) {
|
||||
return (true, Some(t));
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((board | (board>>9)) & 0b111111111) == 0b111111111 {
|
||||
return (true, None)
|
||||
if ((board | (board >> 9)) & 0b111111111) == 0b111111111 {
|
||||
return (true, None);
|
||||
}
|
||||
(false, None)
|
||||
}
|
||||
pub fn update_end_state(&mut self, board: &mut u32) {
|
||||
if let Some((i, _)) = self.end {
|
||||
if i+Duration::from_secs(7) < Instant::now() {
|
||||
if i + Duration::from_secs(7) < Instant::now() {
|
||||
self.end = None;
|
||||
BOARD.store(0, Ordering::Release);
|
||||
*board = 0;
|
||||
@ -66,7 +68,12 @@ impl GameClient {
|
||||
}
|
||||
}
|
||||
/// Generate board html
|
||||
pub async fn generate_board_res<'a>(&'a mut self, board: u32, turn: Team, outer_html: bool) -> &'a [u8] {
|
||||
async fn generate_board_res<'a>(
|
||||
&'a mut self,
|
||||
board: u32,
|
||||
turn: Team,
|
||||
outer_html: bool,
|
||||
) -> &'a [u8] {
|
||||
self.res_buf.clear();
|
||||
if outer_html {
|
||||
unwrap(self.res_buf.extend_from_slice(
|
||||
@ -76,33 +83,35 @@ impl GameClient {
|
||||
hx-swap=\"innerHTML\" \
|
||||
hx-trigger=\"every 100ms\" \
|
||||
hx-target=\"this\"\
|
||||
>"
|
||||
)).await;
|
||||
>",
|
||||
))
|
||||
.await;
|
||||
}
|
||||
unwrap(write!(
|
||||
self.res_buf,
|
||||
"<h3>Team : <span style=\"color:{}\">{}</span></h3>",
|
||||
self.team.color(),
|
||||
self.team.name()
|
||||
)).await;
|
||||
))
|
||||
.await;
|
||||
match self.end {
|
||||
Some((_, Some(t))) => unwrap(write!(
|
||||
Some((_, Some(t))) => {
|
||||
unwrap(write!(
|
||||
self.res_buf,
|
||||
"<br><h3>Team <span style=\"color:{}\">{}</span> has won!</h3><br>",
|
||||
t.color(),
|
||||
t.name()
|
||||
)).await,
|
||||
Some((_, None)) => unwrap(write!(
|
||||
self.res_buf,
|
||||
"<br><h3>Draw!</h3><br>",
|
||||
)).await,
|
||||
))
|
||||
.await
|
||||
}
|
||||
Some((_, None)) => unwrap(write!(self.res_buf, "<br><h3>Draw!</h3><br>",)).await,
|
||||
None => {}
|
||||
}
|
||||
unwrap(self.res_buf.extend_from_slice(b"<div id=\"grid\">")).await;
|
||||
for c in 0..=8 {
|
||||
let picked_by = if board & (1<<c) != 0 {
|
||||
let picked_by = if board & (1 << c) != 0 {
|
||||
Some(Team::Zero)
|
||||
} else if board & (1<<(9 + c)) != 0 {
|
||||
} else if board & (1 << (9 + c)) != 0 {
|
||||
Some(Team::One)
|
||||
} else {
|
||||
None
|
||||
@ -113,18 +122,23 @@ impl GameClient {
|
||||
self.res_buf,
|
||||
"<div class=\"cell\" style=\"background-color:{}\"></div>",
|
||||
t.color()
|
||||
)).await;
|
||||
))
|
||||
.await;
|
||||
}
|
||||
None => if self.team == turn.into() && self.end.is_none() {
|
||||
unwrap(write!(
|
||||
None => {
|
||||
if self.team == turn.into() && self.end.is_none() {
|
||||
unwrap(write!(
|
||||
self.res_buf,
|
||||
"<button class=\"cell\" hx-post=\"/ttt/cell{}\" hx-trigger=\"click\" hx-target=\"#game\" hx-swap=\"innerHTML\"></button>",
|
||||
c
|
||||
)).await;
|
||||
} else {
|
||||
unwrap(self.res_buf.extend_from_slice(
|
||||
b"<div class=\"cell\"></div>",
|
||||
)).await;
|
||||
} else {
|
||||
unwrap(
|
||||
self.res_buf
|
||||
.extend_from_slice(b"<div class=\"cell\"></div>"),
|
||||
)
|
||||
.await;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -134,45 +148,63 @@ impl GameClient {
|
||||
}
|
||||
&self.res_buf
|
||||
}
|
||||
pub async fn handle_request<'a>(&'a mut self, path: &str) -> (HttpResCode, &'static str, &'a [u8]) {
|
||||
if (path.starts_with("/ttt/cell") && path.len() == 10) || path == "/ttt/game" {
|
||||
let mut board = BOARD.load(Ordering::Acquire);
|
||||
let mut turn = TURN.load(Ordering::Acquire);
|
||||
}
|
||||
|
||||
// just return correct board in case of unauthorized move
|
||||
if path.starts_with("/ttt/cell") && self.team == turn.into() {
|
||||
let clicked_c: Cell = match TryInto::<Cell>::try_into(
|
||||
unwrap(path.chars().nth(9).ok_or("no 9th char")).await,
|
||||
) {
|
||||
Ok(c) => c,
|
||||
Err(_) => return (HttpResCode::NotFound, "", &[]),
|
||||
};
|
||||
if board
|
||||
& (
|
||||
(1<<(clicked_c as u32)) + (1<<(9 + clicked_c as u32))
|
||||
)
|
||||
!= 0
|
||||
{
|
||||
return (HttpResCode::Forbidden, "", &[]);
|
||||
impl App for TttApp {
|
||||
fn socket_name(&self) -> &'static str {
|
||||
self.team.name()
|
||||
}
|
||||
async fn handle_request<'a>(&'a mut self, path: &str) -> (HttpResCode, &'static str, &'a [u8]) {
|
||||
match path {
|
||||
"/" | "/index" | "/index.html" | "/ttt" | "/ttt.html" => {
|
||||
(HttpResCode::Ok, "html", include_bytes!("./ttt.html"))
|
||||
}
|
||||
"/ttt/initial_game" => {
|
||||
let board = BOARD.load(Ordering::Acquire);
|
||||
let turn = TURN.load(Ordering::Acquire);
|
||||
(
|
||||
HttpResCode::Ok,
|
||||
"html",
|
||||
self.generate_board_res(board, turn.into(), true).await,
|
||||
)
|
||||
}
|
||||
path => {
|
||||
if (path.starts_with("/ttt/cell") && path.len() == 10) || path == "/ttt/game" {
|
||||
let mut board = BOARD.load(Ordering::Acquire);
|
||||
let mut turn = TURN.load(Ordering::Acquire);
|
||||
|
||||
// just return correct board in case of unauthorized move
|
||||
if path.starts_with("/ttt/cell") && self.team == turn.into() {
|
||||
let clicked_c: Cell = match TryInto::<Cell>::try_into(
|
||||
unwrap(path.chars().nth(9).ok_or("no 9th char")).await,
|
||||
) {
|
||||
Ok(c) => c,
|
||||
Err(_) => return (HttpResCode::NotFound, "", &[]),
|
||||
};
|
||||
if board & ((1 << (clicked_c as u32)) + (1 << (9 + clicked_c as u32))) != 0
|
||||
{
|
||||
return (HttpResCode::Forbidden, "", &[]);
|
||||
}
|
||||
board = board | (1 << ((self.team as u32 * 9) + clicked_c as u32));
|
||||
turn = (!self.team).into();
|
||||
BOARD.store(board, Ordering::Release);
|
||||
TURN.store(turn, Ordering::Release);
|
||||
}
|
||||
self.update_end_state(&mut board);
|
||||
if self.last_board != board {
|
||||
self.last_board = board;
|
||||
(
|
||||
HttpResCode::Ok,
|
||||
"html",
|
||||
self.generate_board_res(board, turn.into(), false).await,
|
||||
)
|
||||
} else {
|
||||
(HttpResCode::NoContent, "", &[])
|
||||
}
|
||||
} else {
|
||||
(HttpResCode::NotFound, "", &[])
|
||||
}
|
||||
board = board | (1<<((self.team as u32 * 9) + clicked_c as u32));
|
||||
turn = (!self.team).into();
|
||||
BOARD.store(board, Ordering::Release);
|
||||
TURN.store(turn, Ordering::Release);
|
||||
}
|
||||
self.update_end_state(&mut board);
|
||||
if self.last_board != board {
|
||||
self.last_board = board;
|
||||
(HttpResCode::Ok, "html", self.generate_board_res(board, turn.into(), false).await)
|
||||
} else {
|
||||
(HttpResCode::NoContent, "", &[])
|
||||
}
|
||||
} else if path == "/ttt/initial_game" {
|
||||
let board = BOARD.load(Ordering::Acquire);
|
||||
let turn = TURN.load(Ordering::Acquire);
|
||||
(HttpResCode::Ok, "html", self.generate_board_res(board, turn.into(), true).await)
|
||||
} else {
|
||||
(HttpResCode::NotFound, "", &[])
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -191,7 +223,7 @@ impl Into<bool> for Team {
|
||||
fn into(self) -> bool {
|
||||
match self {
|
||||
Team::Zero => false,
|
||||
Team::One => true
|
||||
Team::One => true,
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -200,7 +232,7 @@ impl Not for Team {
|
||||
fn not(self) -> Self::Output {
|
||||
match self {
|
||||
Team::Zero => Team::One,
|
||||
Team::One => Team::Zero
|
||||
Team::One => Team::Zero,
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -208,13 +240,13 @@ impl Team {
|
||||
fn color(self) -> &'static str {
|
||||
match self {
|
||||
Team::Zero => "dodgerblue",
|
||||
Team::One => "firebrick"
|
||||
Team::One => "firebrick",
|
||||
}
|
||||
}
|
||||
fn name(self) -> &'static str {
|
||||
match self {
|
||||
Team::Zero => "blue",
|
||||
Team::One => "red"
|
||||
Team::One => "red",
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -264,4 +296,4 @@ impl TryFrom<u8> for Cell {
|
||||
_ => return Err(()),
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
10
src/dhcp.rs
10
src/dhcp.rs
@ -152,12 +152,12 @@ async fn write_dhcp_opts<const N: usize>(buf: &mut Vec<u8, N>, op_codes: &[u8])
|
||||
6 => (4, &[192, 254, 0, 2]), // DhcpOption::DomainNameServer(&[dhcpv4::Addr([0, 0, 0, 0])]),
|
||||
12 => (4, b"blue"), // DhcpOption::HostName(b"blue"),
|
||||
15 => (4, b"wifi"), // DhcpOption::DomainName(b"LocalDomain"),
|
||||
26 => (2, &1514_u16.to_be_bytes()), // DhcpOption::Unknown(26, &[0x5, 0xEA]), // mtu
|
||||
28 => (4, &[192, 254, 0, 255]), // DhcpOption::Unknown(28, &[192, 254, 0, 255]), // broadcast
|
||||
51 => (4, &700_u32.to_be_bytes()), // DhcpOption::AddressLeaseTime(700),
|
||||
26 => (2, &1514_u16.to_be_bytes()), // mtu
|
||||
28 => (4, &[192, 254, 0, 255]), // broadcast
|
||||
51 => (4, &3600_u32.to_be_bytes()), // DhcpOption::AddressLeaseTime(3600),
|
||||
54 => (4, &[192, 254, 0, 2]), // DhcpOption::ServerIdentifier(&dhcpv4::Addr([192, 254, 0, 2])),
|
||||
58 => (4, &500_u32.to_be_bytes()), // DhcpOption::Unknown(58, &[0, 0, 0x1, 0xF4]), // renewal time = 500s
|
||||
59 => (4, &600_u32.to_be_bytes()), // DhcpOption::Unknown(59, &[0, 0, 0x2, 0x58]), // rebinding time = 600s
|
||||
58 => (4, &3400_u32.to_be_bytes()), // renewal time
|
||||
59 => (4, &3500_u32.to_be_bytes()), // rebinding time
|
||||
80 => (0, &[]),
|
||||
_ => {
|
||||
info!("Dhcp: unhandled requested option {}", o);
|
||||
|
@ -59,13 +59,13 @@ pub async fn dns_server(stack: Stack<'static>) {
|
||||
for q in msg.questions() {
|
||||
match q.kind() {
|
||||
QueryKind::A => {
|
||||
if q.name() == "ttt.wifi" || q.name() == "www.ttt.wifi" {
|
||||
if q.name() == "pico.wifi" || q.name() == "www.pico.wifi" {
|
||||
res.add_question(&q);
|
||||
res.add_answer(&Answer {
|
||||
name: q.name().clone(),
|
||||
kind: QueryKind::A,
|
||||
class: QueryClass::IN,
|
||||
ttl: 60,
|
||||
ttl: 600,
|
||||
rdata: &[192, 254, 0, 2],
|
||||
});
|
||||
info!("Dns: Giving {}", q.name());
|
||||
|
23
src/main.rs
23
src/main.rs
@ -25,7 +25,7 @@ mod dhcp;
|
||||
#[cfg(feature = "dns")]
|
||||
mod dns;
|
||||
|
||||
mod game;
|
||||
mod apps;
|
||||
mod socket;
|
||||
|
||||
bind_interrupts!(struct Irqs {
|
||||
@ -115,7 +115,7 @@ async fn main(spawner: Spawner) {
|
||||
let seed = rng.next_u64();
|
||||
|
||||
// Init network stack
|
||||
static RESOURCES: StaticCell<StackResources<4>> = StaticCell::new();
|
||||
static RESOURCES: StaticCell<StackResources<10>> = StaticCell::new();
|
||||
let (stack, runner) = embassy_net::new(
|
||||
net_device,
|
||||
config,
|
||||
@ -126,8 +126,8 @@ async fn main(spawner: Spawner) {
|
||||
unwrap(spawner.spawn(net_task(runner))).await;
|
||||
|
||||
#[cfg(not(feature = "wifi-connect"))]
|
||||
control.start_ap_open("TicTacToe", 5).await;
|
||||
// control.start_ap_wpa2("TicTacToe", "password", 5).await;
|
||||
control.start_ap_open("pico", 5).await;
|
||||
// control.start_ap_wpa2("pico", "password", 5).await;
|
||||
|
||||
#[cfg(feature = "wifi-connect")]
|
||||
{
|
||||
@ -169,8 +169,19 @@ async fn main(spawner: Spawner) {
|
||||
#[cfg(feature = "dns")]
|
||||
unwrap(spawner.spawn(dns::dns_server(stack))).await;
|
||||
|
||||
unwrap(spawner.spawn(socket::listen_task(stack, game::Team::Zero, 80))).await;
|
||||
unwrap(spawner.spawn(socket::listen_task(stack, game::Team::One, 81))).await;
|
||||
unwrap(spawner.spawn(socket::index_listen_task(stack, 80))).await;
|
||||
unwrap(spawner.spawn(socket::ttt_listen_task(
|
||||
stack,
|
||||
apps::ttt::TttApp::new(apps::ttt::Team::Zero),
|
||||
8080,
|
||||
)))
|
||||
.await;
|
||||
unwrap(spawner.spawn(socket::ttt_listen_task(
|
||||
stack,
|
||||
apps::ttt::TttApp::new(apps::ttt::Team::One),
|
||||
8081,
|
||||
)))
|
||||
.await;
|
||||
}
|
||||
|
||||
#[cfg(feature = "wifi-connect")]
|
||||
|
@ -6,10 +6,19 @@ use embedded_io_async::Write as _;
|
||||
use heapless::Vec;
|
||||
use log::{info, warn};
|
||||
|
||||
use crate::game::{GameClient, Team};
|
||||
use crate::apps::{App, index::IndexApp, ttt};
|
||||
|
||||
#[embassy_executor::task(pool_size = 2)]
|
||||
pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u16) {
|
||||
pub async fn ttt_listen_task(stack: embassy_net::Stack<'static>, app: ttt::TttApp, port: u16) {
|
||||
listen_task(stack, app, port).await
|
||||
}
|
||||
|
||||
#[embassy_executor::task(pool_size = 2)]
|
||||
pub async fn index_listen_task(stack: embassy_net::Stack<'static>, port: u16) {
|
||||
listen_task(stack, IndexApp, port).await
|
||||
}
|
||||
|
||||
pub async fn listen_task(stack: embassy_net::Stack<'static>, mut app: impl App, port: u16) {
|
||||
// loop {
|
||||
// info!("team:{:?}", team);
|
||||
// Timer::after_millis(0).await;
|
||||
@ -19,22 +28,20 @@ pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u
|
||||
let mut buf = [0; 4096];
|
||||
let mut res_head_buf = Vec::<u8, 4096>::new();
|
||||
|
||||
let mut game_client = GameClient::new(team);
|
||||
|
||||
loop {
|
||||
Timer::after_secs(0).await;
|
||||
let mut socket = TcpSocket::new(stack, &mut rx_buffer, &mut tx_buffer);
|
||||
socket.set_timeout(Some(Duration::from_secs(30)));
|
||||
|
||||
info!("Socket {:?}: Listening on TCP:{}...", team, port);
|
||||
info!("Socket {}: Listening on TCP:{}...", app.socket_name(), port);
|
||||
if let Err(e) = socket.accept(port).await {
|
||||
warn!("accept error: {:?}", e);
|
||||
continue;
|
||||
}
|
||||
|
||||
info!(
|
||||
"Socket {:?}: Received connection from {:?}",
|
||||
team,
|
||||
"Socket {}: Received connection from {:?}",
|
||||
app.socket_name(),
|
||||
socket.remote_endpoint()
|
||||
);
|
||||
|
||||
@ -47,7 +54,7 @@ pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u
|
||||
}
|
||||
Ok(n) => n,
|
||||
Err(e) => {
|
||||
warn!("Socket {:?}: read error: {:?}", team, e);
|
||||
warn!("Socket {}: read error: {:?}", app.socket_name(), e);
|
||||
break;
|
||||
}
|
||||
};
|
||||
@ -114,15 +121,15 @@ pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u
|
||||
}
|
||||
};
|
||||
|
||||
info!("Socket {:?}: {:?} request for {}", team, request_type, path);
|
||||
info!(
|
||||
"Socket {}: {:?} request for {}",
|
||||
app.socket_name(),
|
||||
request_type,
|
||||
path
|
||||
);
|
||||
Timer::after_secs(0).await;
|
||||
|
||||
let (code, res_type, res_content): (HttpResCode, &str, &[u8]) = match path {
|
||||
"/" => (
|
||||
HttpResCode::Ok,
|
||||
"html",
|
||||
include_bytes!("../static/index.html"),
|
||||
),
|
||||
"/htmx.js" => (
|
||||
HttpResCode::Ok,
|
||||
"javascript",
|
||||
@ -131,7 +138,7 @@ pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u
|
||||
#[cfg(not(debug_assertions))]
|
||||
include_bytes!("../static/htmx.min.js"),
|
||||
),
|
||||
p => game_client.handle_request(p).await,
|
||||
p => app.handle_request(p).await,
|
||||
};
|
||||
|
||||
res_head_buf.clear();
|
||||
|
Loading…
Reference in New Issue
Block a user