pico-website/src/socket.rs

200 lines
6.4 KiB
Rust

use core::fmt::Write;
use core::str::from_utf8;
use embassy_net::tcp::TcpSocket;
use embassy_time::{Duration, Timer};
use embedded_io_async::Write as _;
use heapless::Vec;
use log::{info, warn};
use crate::game::{GameClient, Team};
#[embassy_executor::task(pool_size = 2)]
pub async fn listen_task(stack: embassy_net::Stack<'static>, team: Team, port: u16) {
// loop {
// info!("team:{:?}", team);
// Timer::after_millis(0).await;
// }
let mut rx_buffer = [0; 4096];
let mut tx_buffer = [0; 4096];
let mut buf = [0; 4096];
let mut res_head_buf = Vec::<u8, 4096>::new();
let mut game_client = GameClient::new(team);
loop {
Timer::after_secs(0).await;
let mut socket = TcpSocket::new(stack, &mut rx_buffer, &mut tx_buffer);
socket.set_timeout(Some(Duration::from_secs(30)));
info!("Socket {:?}: Listening on TCP:{}...", team, port);
if let Err(e) = socket.accept(port).await {
warn!("accept error: {:?}", e);
continue;
}
info!(
"Socket {:?}: Received connection from {:?}",
team,
socket.remote_endpoint()
);
loop {
Timer::after_secs(0).await;
let n = match socket.read(&mut buf).await {
Ok(0) => {
warn!("read EOF");
break;
}
Ok(n) => n,
Err(e) => {
warn!("Socket {:?}: read error: {:?}", team, e);
break;
}
};
let mut headers: &[u8] = &buf[..n];
let mut _content: &[u8] = &[];
for i in 0..(n - 1) {
if &buf[i..i + 1] == b"\r\n" {
headers = &buf[0..i];
if i + 2 < n {
_content = &buf[i + 2..n];
}
}
}
let mut headers = headers.split(|x| *x == b'\n');
let (request_type, path) = match headers.next() {
None => {
warn!("Empty request");
break;
}
Some(l1) => {
let mut l1 = l1.split(|x| *x == b' ');
(
match l1.next() {
Some(b"GET") => HttpRequestType::Get,
Some(b"POST") => HttpRequestType::Post,
Some(t) => {
match from_utf8(t) {
Ok(t) => {
warn!("Unknown request type : {}", t);
}
Err(e) => {
warn!(
"Error while parsing request type : {}\nRaw type : {:?}",
e, t
);
}
}
break;
}
None => {
warn!("No request type");
break;
}
},
match l1.next() {
Some(path) => match from_utf8(path) {
Ok(p) => p,
Err(e) => {
warn!(
"Error while parsing requested path : {}\nRaw path : {:?}",
e, path
);
break;
}
},
None => {
warn!("No path");
break;
}
},
)
}
};
info!("Socket {:?}: {:?} request for {}", team, request_type, path);
Timer::after_secs(0).await;
let (code, res_type, res_content): (HttpResCode, &str, &[u8]) = match path {
"/" => (
HttpResCode::Ok,
"html",
include_bytes!("../static/index.html"),
),
"/htmx.js" => (
HttpResCode::Ok,
"javascript",
#[cfg(debug_assertions)]
include_bytes!("../static/htmx.js"),
#[cfg(not(debug_assertions))]
include_bytes!("../static/htmx.min.js"),
),
p => game_client.handle_request(p).await,
};
res_head_buf.clear();
if let Err(e) = write!(
&mut res_head_buf,
"{}\r\n\
Content-Type: text/{}\r\n\
Content-Length: {}\r\n\r\n",
Into::<&str>::into(code),
res_type,
res_content.len()
) {
warn!("res buffer write error: {:?}", e);
break;
}
match socket.write_all(&res_head_buf).await {
Ok(()) => {}
Err(e) => {
warn!("write error: {:?}", e);
break;
}
};
match socket.write_all(&res_content).await {
Ok(()) => {}
Err(e) => {
warn!("write error: {:?}", e);
break;
}
};
}
}
}
#[derive(Clone, Copy, Debug)]
enum HttpRequestType {
Get,
Post,
}
impl Into<&str> for HttpRequestType {
fn into(self) -> &'static str {
match self {
Self::Get => "GET",
Self::Post => "POST",
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum HttpResCode {
Ok,
NoContent,
NotFound,
Forbidden,
}
impl Into<&str> for HttpResCode {
fn into(self) -> &'static str {
match self {
HttpResCode::Ok => "HTTP/1.1 200 OK",
HttpResCode::NoContent => "HTTP/1.1 204 NO CONTENT",
HttpResCode::NotFound => "HTTP/1.1 404 NOT FOUND",
HttpResCode::Forbidden => "HTTP/1.1 403 FORBIDDEN",
}
}
}