# Bevy Credits

## Adapted Code

* hecs
* legion_transform
* wgpu-rs examples
* yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation 

## Inspiration

* game engines: amethyst, coffee
* ecs: legion, shipyard, yaks 

## Assets

* Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer)
* Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license)