--- Process for recreating AgX-default_contrast.ktx2 ---
Download: 
https://github.com/MrLixm/AgXc/blob/898198e0490b0551ed81412a0c22e0b72fffb7cd/obs/obs-script/AgX-default_contrast.lut.png
Convert to vertical strip exr with: 
https://gist.github.com/DGriffin91/fc8e0cfd55aaa175ac10199403bc19b8
Convert exr to 3D ktx2 with:
https://gist.github.com/DGriffin91/49401c43378b58bce32059291097d4ca

--- Process for recreating tony_mc_mapface.ktx2 ---
Download: 
https://github.com/h3r2tic/tony-mc-mapface/blob/909e51c8a74251fd828770248476cb084081e08c/tony_mc_mapface.dds
Convert dds to 3D ktx2 with:
https://gist.github.com/DGriffin91/49401c43378b58bce32059291097d4ca

--- Process for recreating Blender_-11_12.ktx2 ---
Create LUT stimulus with:
https://gist.github.com/DGriffin91/e119bf32b520e219f6e102a6eba4a0cf
Open LUT image in Blender's image editor and make sure color space is set to linear.
Export from Blender as 32bit EXR, override color space to Filmic sRGB.
Import EXR back into blender set color space to sRGB, then export as 32bit EXR override color space to linear.
Convert exr to 3D ktx2 with:
https://gist.github.com/DGriffin91/49401c43378b58bce32059291097d4ca
