Remove entity placeholder from observers (#19440)
# Objective `Entity::PLACEHOLDER` acts as a magic number that will *probably* never really exist, but it certainly could. And, `Entity` has a niche, so the only reason to use `PLACEHOLDER` is as an alternative to `MaybeUninit` that trades safety risks for logic risks. As a result, bevy has generally advised against using `PLACEHOLDER`, but we still use if for a lot internally. This pr starts removing internal uses of it, starting from observers. ## Solution Change all trigger target related types from `Entity` to `Option<Entity>` Small migration guide to come. ## Testing CI ## Future Work This turned a lot of code from ```rust trigger.target() ``` to ```rust trigger.target().unwrap() ``` The extra panic is no worse than before; it's just earlier than panicking after passing the placeholder to something else. But this is kinda annoying. I would like to add a `TriggerMode` or something to `Event` that would restrict what kinds of targets can be used for that event. Many events like `Removed` etc, are always triggered with a target. We can make those have a way to assume Some, etc. But I wanted to save that for a future pr.
This commit is contained in:
parent
860ff7819b
commit
064e5e48b4
@ -340,8 +340,8 @@ let mut world = World::new();
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let entity = world.spawn_empty().id();
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world.add_observer(|trigger: Trigger<Explode>, mut commands: Commands| {
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println!("Entity {} goes BOOM!", trigger.target());
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commands.entity(trigger.target()).despawn();
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println!("Entity {} goes BOOM!", trigger.target().unwrap());
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commands.entity(trigger.target().unwrap()).despawn();
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});
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world.flush();
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@ -1143,7 +1143,7 @@ impl<'w> BundleInserter<'w> {
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if archetype.has_replace_observer() {
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deferred_world.trigger_observers(
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ON_REPLACE,
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entity,
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Some(entity),
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archetype_after_insert.iter_existing(),
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caller,
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);
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@ -1328,7 +1328,7 @@ impl<'w> BundleInserter<'w> {
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if new_archetype.has_add_observer() {
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deferred_world.trigger_observers(
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ON_ADD,
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entity,
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Some(entity),
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archetype_after_insert.iter_added(),
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caller,
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);
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@ -1346,7 +1346,7 @@ impl<'w> BundleInserter<'w> {
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if new_archetype.has_insert_observer() {
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deferred_world.trigger_observers(
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ON_INSERT,
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entity,
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Some(entity),
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archetype_after_insert.iter_inserted(),
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caller,
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);
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@ -1365,7 +1365,7 @@ impl<'w> BundleInserter<'w> {
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if new_archetype.has_insert_observer() {
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deferred_world.trigger_observers(
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ON_INSERT,
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entity,
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Some(entity),
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archetype_after_insert.iter_added(),
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caller,
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);
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@ -1519,7 +1519,7 @@ impl<'w> BundleRemover<'w> {
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if self.old_archetype.as_ref().has_replace_observer() {
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deferred_world.trigger_observers(
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ON_REPLACE,
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entity,
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Some(entity),
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bundle_components_in_archetype(),
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caller,
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);
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@ -1534,7 +1534,7 @@ impl<'w> BundleRemover<'w> {
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if self.old_archetype.as_ref().has_remove_observer() {
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deferred_world.trigger_observers(
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ON_REMOVE,
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entity,
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Some(entity),
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bundle_components_in_archetype(),
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caller,
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);
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@ -1785,7 +1785,7 @@ impl<'w> BundleSpawner<'w> {
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if archetype.has_add_observer() {
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deferred_world.trigger_observers(
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ON_ADD,
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entity,
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Some(entity),
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bundle_info.iter_contributed_components(),
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caller,
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);
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@ -1800,7 +1800,7 @@ impl<'w> BundleSpawner<'w> {
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if archetype.has_insert_observer() {
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deferred_world.trigger_observers(
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ON_INSERT,
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entity,
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Some(entity),
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bundle_info.iter_contributed_components(),
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caller,
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);
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@ -68,7 +68,7 @@ impl<'w, E, B: Bundle> Trigger<'w, E, B> {
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}
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/// Returns the [`Entity`] that was targeted by the `event` that triggered this observer. It may
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/// be [`Entity::PLACEHOLDER`].
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/// be [`None`] if the trigger is not for a particular entity.
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///
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/// Observable events can target specific entities. When those events fire, they will trigger
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/// any observers on the targeted entities. In this case, the `target()` and `observer()` are
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@ -81,7 +81,7 @@ impl<'w, E, B: Bundle> Trigger<'w, E, B> {
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///
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/// This is an important distinction: the entity reacting to an event is not always the same as
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/// the entity triggered by the event.
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pub fn target(&self) -> Entity {
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pub fn target(&self) -> Option<Entity> {
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self.trigger.target
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}
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@ -341,7 +341,7 @@ pub struct ObserverTrigger {
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/// The [`ComponentId`]s the trigger targeted.
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components: SmallVec<[ComponentId; 2]>,
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/// The entity the trigger targeted.
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pub target: Entity,
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pub target: Option<Entity>,
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/// The location of the source code that triggered the observer.
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pub caller: MaybeLocation,
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}
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@ -416,7 +416,7 @@ impl Observers {
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pub(crate) fn invoke<T>(
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mut world: DeferredWorld,
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event_type: ComponentId,
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target: Entity,
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target: Option<Entity>,
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components: impl Iterator<Item = ComponentId> + Clone,
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data: &mut T,
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propagate: &mut bool,
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@ -455,8 +455,8 @@ impl Observers {
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observers.map.iter().for_each(&mut trigger_observer);
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// Trigger entity observers listening for this kind of trigger
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if target != Entity::PLACEHOLDER {
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if let Some(map) = observers.entity_observers.get(&target) {
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if let Some(target_entity) = target {
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if let Some(map) = observers.entity_observers.get(&target_entity) {
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map.iter().for_each(&mut trigger_observer);
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}
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}
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@ -469,8 +469,8 @@ impl Observers {
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.iter()
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.for_each(&mut trigger_observer);
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if target != Entity::PLACEHOLDER {
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if let Some(map) = component_observers.entity_map.get(&target) {
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if let Some(target_entity) = target {
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if let Some(map) = component_observers.entity_map.get(&target_entity) {
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map.iter().for_each(&mut trigger_observer);
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}
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}
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@ -695,7 +695,7 @@ impl World {
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unsafe {
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world.trigger_observers_with_data::<_, E::Traversal>(
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event_id,
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Entity::PLACEHOLDER,
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None,
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targets.components(),
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event_data,
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false,
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@ -708,7 +708,7 @@ impl World {
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unsafe {
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world.trigger_observers_with_data::<_, E::Traversal>(
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event_id,
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target_entity,
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Some(target_entity),
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targets.components(),
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event_data,
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E::AUTO_PROPAGATE,
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@ -999,20 +999,20 @@ mod tests {
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world.add_observer(
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|obs: Trigger<OnAdd, A>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("add_a");
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commands.entity(obs.target()).insert(B);
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commands.entity(obs.target().unwrap()).insert(B);
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},
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);
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world.add_observer(
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|obs: Trigger<OnRemove, A>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("remove_a");
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commands.entity(obs.target()).remove::<B>();
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commands.entity(obs.target().unwrap()).remove::<B>();
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},
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);
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world.add_observer(
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|obs: Trigger<OnAdd, B>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("add_b");
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commands.entity(obs.target()).remove::<A>();
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commands.entity(obs.target().unwrap()).remove::<A>();
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},
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);
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world.add_observer(|_: Trigger<OnRemove, B>, mut res: ResMut<Order>| {
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@ -1181,7 +1181,7 @@ mod tests {
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};
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world.spawn_empty().observe(system);
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world.add_observer(move |obs: Trigger<EventA>, mut res: ResMut<Order>| {
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assert_eq!(obs.target(), Entity::PLACEHOLDER);
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assert_eq!(obs.target(), None);
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res.observed("event_a");
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});
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@ -1208,7 +1208,7 @@ mod tests {
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.observe(|_: Trigger<EventA>, mut res: ResMut<Order>| res.observed("a_1"))
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.id();
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world.add_observer(move |obs: Trigger<EventA>, mut res: ResMut<Order>| {
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assert_eq!(obs.target(), entity);
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assert_eq!(obs.target().unwrap(), entity);
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res.observed("a_2");
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});
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@ -1628,7 +1628,7 @@ mod tests {
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world.add_observer(
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|trigger: Trigger<EventPropagating>, query: Query<&A>, mut res: ResMut<Order>| {
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if query.get(trigger.target()).is_ok() {
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if query.get(trigger.target().unwrap()).is_ok() {
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res.observed("event");
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}
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},
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@ -1651,7 +1651,7 @@ mod tests {
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fn observer_modifies_relationship() {
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fn on_add(trigger: Trigger<OnAdd, A>, mut commands: Commands) {
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commands
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.entity(trigger.target())
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.entity(trigger.target().unwrap())
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.with_related_entities::<crate::hierarchy::ChildOf>(|rsc| {
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rsc.spawn_empty();
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});
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@ -123,8 +123,8 @@ pub type ObserverRunner = fn(DeferredWorld, ObserverTrigger, PtrMut, propagate:
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/// struct Explode;
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///
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/// world.add_observer(|trigger: Trigger<Explode>, mut commands: Commands| {
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/// println!("Entity {} goes BOOM!", trigger.target());
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/// commands.entity(trigger.target()).despawn();
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/// println!("Entity {} goes BOOM!", trigger.target().unwrap());
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/// commands.entity(trigger.target().unwrap()).despawn();
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/// });
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///
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/// world.flush();
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@ -157,7 +157,7 @@ pub type ObserverRunner = fn(DeferredWorld, ObserverTrigger, PtrMut, propagate:
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/// # struct Explode;
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/// world.entity_mut(e1).observe(|trigger: Trigger<Explode>, mut commands: Commands| {
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/// println!("Boom!");
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/// commands.entity(trigger.target()).despawn();
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/// commands.entity(trigger.target().unwrap()).despawn();
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/// });
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///
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/// world.entity_mut(e2).observe(|trigger: Trigger<Explode>, mut commands: Commands| {
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@ -23,7 +23,7 @@ use super::{unsafe_world_cell::UnsafeWorldCell, Mut, World, ON_INSERT, ON_REPLAC
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///
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/// This means that in order to add entities, for example, you will need to use commands instead of the world directly.
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pub struct DeferredWorld<'w> {
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// SAFETY: Implementors must not use this reference to make structural changes
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// SAFETY: Implementers must not use this reference to make structural changes
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world: UnsafeWorldCell<'w>,
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}
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@ -157,7 +157,7 @@ impl<'w> DeferredWorld<'w> {
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if archetype.has_replace_observer() {
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self.trigger_observers(
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ON_REPLACE,
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entity,
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Some(entity),
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[component_id].into_iter(),
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MaybeLocation::caller(),
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);
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@ -197,7 +197,7 @@ impl<'w> DeferredWorld<'w> {
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if archetype.has_insert_observer() {
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self.trigger_observers(
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ON_INSERT,
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entity,
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Some(entity),
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[component_id].into_iter(),
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MaybeLocation::caller(),
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);
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@ -738,7 +738,7 @@ impl<'w> DeferredWorld<'w> {
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pub(crate) unsafe fn trigger_observers(
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&mut self,
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event: ComponentId,
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target: Entity,
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target: Option<Entity>,
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components: impl Iterator<Item = ComponentId> + Clone,
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caller: MaybeLocation,
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) {
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@ -761,7 +761,7 @@ impl<'w> DeferredWorld<'w> {
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pub(crate) unsafe fn trigger_observers_with_data<E, T>(
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&mut self,
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event: ComponentId,
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mut target: Entity,
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target: Option<Entity>,
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components: impl Iterator<Item = ComponentId> + Clone,
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data: &mut E,
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mut propagate: bool,
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@ -769,18 +769,20 @@ impl<'w> DeferredWorld<'w> {
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) where
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T: Traversal<E>,
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{
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Observers::invoke::<_>(
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self.reborrow(),
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event,
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target,
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components.clone(),
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data,
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&mut propagate,
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caller,
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);
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let Some(mut target) = target else { return };
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loop {
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Observers::invoke::<_>(
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self.reborrow(),
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event,
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target,
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components.clone(),
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data,
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&mut propagate,
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caller,
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);
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if !propagate {
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break;
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return;
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}
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if let Some(traverse_to) = self
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.get_entity(target)
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@ -792,6 +794,15 @@ impl<'w> DeferredWorld<'w> {
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} else {
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break;
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}
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Observers::invoke::<_>(
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self.reborrow(),
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event,
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Some(target),
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components.clone(),
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data,
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&mut propagate,
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caller,
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);
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}
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}
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@ -2371,7 +2371,7 @@ impl<'w> EntityWorldMut<'w> {
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if archetype.has_despawn_observer() {
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deferred_world.trigger_observers(
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ON_DESPAWN,
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self.entity,
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Some(self.entity),
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archetype.components(),
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caller,
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);
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@ -2385,7 +2385,7 @@ impl<'w> EntityWorldMut<'w> {
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if archetype.has_replace_observer() {
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deferred_world.trigger_observers(
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ON_REPLACE,
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self.entity,
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Some(self.entity),
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archetype.components(),
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caller,
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);
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@ -2400,7 +2400,7 @@ impl<'w> EntityWorldMut<'w> {
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if archetype.has_remove_observer() {
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deferred_world.trigger_observers(
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ON_REMOVE,
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self.entity,
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Some(self.entity),
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archetype.components(),
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caller,
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);
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@ -5749,7 +5749,9 @@ mod tests {
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let entity = world
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.spawn_empty()
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.observe(|trigger: Trigger<TestEvent>, mut commands: Commands| {
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commands.entity(trigger.target()).insert(TestComponent(0));
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commands
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.entity(trigger.target().unwrap())
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.insert(TestComponent(0));
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})
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.id();
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@ -5769,7 +5771,7 @@ mod tests {
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let mut world = World::new();
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world.add_observer(
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|trigger: Trigger<OnAdd, TestComponent>, mut commands: Commands| {
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commands.entity(trigger.target()).despawn();
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commands.entity(trigger.target().unwrap()).despawn();
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},
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);
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let entity = world.spawn_empty().id();
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|
@ -394,7 +394,7 @@ mod tests {
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trigger: Trigger<FocusedInput<KeyboardInput>>,
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mut query: Query<&mut GatherKeyboardEvents>,
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) {
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if let Ok(mut gather) = query.get_mut(trigger.target()) {
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if let Ok(mut gather) = query.get_mut(trigger.target().unwrap()) {
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if let Key::Character(c) = &trigger.input.logical_key {
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gather.0.push_str(c.as_str());
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}
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|
@ -551,7 +551,7 @@ pub(crate) fn add_light_view_entities(
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trigger: Trigger<OnAdd, (ExtractedDirectionalLight, ExtractedPointLight)>,
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mut commands: Commands,
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) {
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if let Ok(mut v) = commands.get_entity(trigger.target()) {
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if let Ok(mut v) = commands.get_entity(trigger.target().unwrap()) {
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v.insert(LightViewEntities::default());
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}
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}
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@ -561,7 +561,7 @@ pub(crate) fn extracted_light_removed(
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trigger: Trigger<OnRemove, (ExtractedDirectionalLight, ExtractedPointLight)>,
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mut commands: Commands,
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) {
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if let Ok(mut v) = commands.get_entity(trigger.target()) {
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if let Ok(mut v) = commands.get_entity(trigger.target().unwrap()) {
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v.try_remove::<LightViewEntities>();
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}
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}
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@ -571,7 +571,7 @@ pub(crate) fn remove_light_view_entities(
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query: Query<&LightViewEntities>,
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mut commands: Commands,
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) {
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if let Ok(entities) = query.get(trigger.target()) {
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if let Ok(entities) = query.get(trigger.target().unwrap()) {
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for v in entities.0.values() {
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for e in v.iter().copied() {
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if let Ok(mut v) = commands.get_entity(e) {
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|
@ -55,13 +55,13 @@
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//! // Spawn your entity here, e.g. a Mesh.
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//! // When dragged, mutate the `Transform` component on the dragged target entity:
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//! .observe(|trigger: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>| {
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//! let mut transform = transforms.get_mut(trigger.target()).unwrap();
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//! let mut transform = transforms.get_mut(trigger.target().unwrap()).unwrap();
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//! let drag = trigger.event();
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//! transform.rotate_local_y(drag.delta.x / 50.0);
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//! })
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//! .observe(|trigger: Trigger<Pointer<Click>>, mut commands: Commands| {
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//! println!("Entity {} goes BOOM!", trigger.target());
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//! commands.entity(trigger.target()).despawn();
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//! println!("Entity {} goes BOOM!", trigger.target().unwrap());
|
||||
//! commands.entity(trigger.target().unwrap()).despawn();
|
||||
//! })
|
||||
//! .observe(|trigger: Trigger<Pointer<Over>>, mut events: EventWriter<Greeting>| {
|
||||
//! events.write(Greeting);
|
||||
|
@ -94,14 +94,14 @@ impl Plugin for SyncWorldPlugin {
|
||||
app.init_resource::<PendingSyncEntity>();
|
||||
app.add_observer(
|
||||
|trigger: Trigger<OnAdd, SyncToRenderWorld>, mut pending: ResMut<PendingSyncEntity>| {
|
||||
pending.push(EntityRecord::Added(trigger.target()));
|
||||
pending.push(EntityRecord::Added(trigger.target().unwrap()));
|
||||
},
|
||||
);
|
||||
app.add_observer(
|
||||
|trigger: Trigger<OnRemove, SyncToRenderWorld>,
|
||||
mut pending: ResMut<PendingSyncEntity>,
|
||||
query: Query<&RenderEntity>| {
|
||||
if let Ok(e) = query.get(trigger.target()) {
|
||||
if let Ok(e) = query.get(trigger.target().unwrap()) {
|
||||
pending.push(EntityRecord::Removed(*e));
|
||||
};
|
||||
},
|
||||
@ -512,14 +512,14 @@ mod tests {
|
||||
|
||||
main_world.add_observer(
|
||||
|trigger: Trigger<OnAdd, SyncToRenderWorld>, mut pending: ResMut<PendingSyncEntity>| {
|
||||
pending.push(EntityRecord::Added(trigger.target()));
|
||||
pending.push(EntityRecord::Added(trigger.target().unwrap()));
|
||||
},
|
||||
);
|
||||
main_world.add_observer(
|
||||
|trigger: Trigger<OnRemove, SyncToRenderWorld>,
|
||||
mut pending: ResMut<PendingSyncEntity>,
|
||||
query: Query<&RenderEntity>| {
|
||||
if let Ok(e) = query.get(trigger.target()) {
|
||||
if let Ok(e) = query.get(trigger.target().unwrap()) {
|
||||
pending.push(EntityRecord::Removed(*e));
|
||||
};
|
||||
},
|
||||
|
@ -721,7 +721,7 @@ mod tests {
|
||||
.expect("Failed to run dynamic scene builder system.")
|
||||
}
|
||||
|
||||
fn observe_trigger(app: &mut App, scene_id: InstanceId, scene_entity: Entity) {
|
||||
fn observe_trigger(app: &mut App, scene_id: InstanceId, scene_entity: Option<Entity>) {
|
||||
// Add observer
|
||||
app.world_mut().add_observer(
|
||||
move |trigger: Trigger<SceneInstanceReady>,
|
||||
@ -773,7 +773,7 @@ mod tests {
|
||||
.unwrap();
|
||||
|
||||
// Check trigger.
|
||||
observe_trigger(&mut app, scene_id, Entity::PLACEHOLDER);
|
||||
observe_trigger(&mut app, scene_id, None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -792,7 +792,7 @@ mod tests {
|
||||
.unwrap();
|
||||
|
||||
// Check trigger.
|
||||
observe_trigger(&mut app, scene_id, Entity::PLACEHOLDER);
|
||||
observe_trigger(&mut app, scene_id, None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -816,7 +816,7 @@ mod tests {
|
||||
.unwrap();
|
||||
|
||||
// Check trigger.
|
||||
observe_trigger(&mut app, scene_id, scene_entity);
|
||||
observe_trigger(&mut app, scene_id, Some(scene_entity));
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -840,7 +840,7 @@ mod tests {
|
||||
.unwrap();
|
||||
|
||||
// Check trigger.
|
||||
observe_trigger(&mut app, scene_id, scene_entity);
|
||||
observe_trigger(&mut app, scene_id, Some(scene_entity));
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
@ -194,7 +194,7 @@ fn update_cursors(
|
||||
fn on_remove_cursor_icon(trigger: Trigger<OnRemove, CursorIcon>, mut commands: Commands) {
|
||||
// Use `try_insert` to avoid panic if the window is being destroyed.
|
||||
commands
|
||||
.entity(trigger.target())
|
||||
.entity(trigger.target().unwrap())
|
||||
.try_insert(PendingCursor(Some(CursorSource::System(
|
||||
convert_system_cursor_icon(SystemCursorIcon::Default),
|
||||
))));
|
||||
|
@ -65,12 +65,12 @@ fn change_material(
|
||||
mut asset_materials: ResMut<Assets<StandardMaterial>>,
|
||||
) {
|
||||
// Get the `ColorOverride` of the entity, if it does not have a color override, skip
|
||||
let Ok(color_override) = color_override.get(trigger.target()) else {
|
||||
let Ok(color_override) = color_override.get(trigger.target().unwrap()) else {
|
||||
return;
|
||||
};
|
||||
|
||||
// Iterate over all children recursively
|
||||
for descendants in children.iter_descendants(trigger.target()) {
|
||||
for descendants in children.iter_descendants(trigger.target().unwrap()) {
|
||||
// Get the material of the descendant
|
||||
if let Some(material) = mesh_materials
|
||||
.get(descendants)
|
||||
|
@ -70,12 +70,12 @@ fn play_animation_when_ready(
|
||||
) {
|
||||
// The entity we spawned in `setup_mesh_and_animation` is the trigger's target.
|
||||
// Start by finding the AnimationToPlay component we added to that entity.
|
||||
if let Ok(animation_to_play) = animations_to_play.get(trigger.target()) {
|
||||
if let Ok(animation_to_play) = animations_to_play.get(trigger.target().unwrap()) {
|
||||
// The SceneRoot component will have spawned the scene as a hierarchy
|
||||
// of entities parented to our entity. Since the asset contained a skinned
|
||||
// mesh and animations, it will also have spawned an animation player
|
||||
// component. Search our entity's descendants to find the animation player.
|
||||
for child in children.iter_descendants(trigger.target()) {
|
||||
for child in children.iter_descendants(trigger.target().unwrap()) {
|
||||
if let Ok(mut player) = players.get_mut(child) {
|
||||
// Tell the animation player to start the animation and keep
|
||||
// repeating it.
|
||||
|
@ -47,7 +47,10 @@ fn observe_on_step(
|
||||
transforms: Query<&GlobalTransform>,
|
||||
mut seeded_rng: ResMut<SeededRng>,
|
||||
) {
|
||||
let translation = transforms.get(trigger.target()).unwrap().translation();
|
||||
let translation = transforms
|
||||
.get(trigger.target().unwrap())
|
||||
.unwrap()
|
||||
.translation();
|
||||
// Spawn a bunch of particles.
|
||||
for _ in 0..14 {
|
||||
let horizontal = seeded_rng.0.r#gen::<Dir2>() * seeded_rng.0.gen_range(8.0..12.0);
|
||||
|
@ -40,7 +40,7 @@ fn disable_entities_on_click(
|
||||
valid_query: Query<&DisableOnClick>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
let clicked_entity = trigger.target();
|
||||
let clicked_entity = trigger.target().unwrap();
|
||||
// Windows and text are entities and can be clicked!
|
||||
// We definitely don't want to disable the window itself,
|
||||
// because that would cause the app to close!
|
||||
|
@ -78,14 +78,14 @@ fn attack_armor(entities: Query<Entity, With<Armor>>, mut commands: Commands) {
|
||||
}
|
||||
|
||||
fn attack_hits(trigger: Trigger<Attack>, name: Query<&Name>) {
|
||||
if let Ok(name) = name.get(trigger.target()) {
|
||||
if let Ok(name) = name.get(trigger.target().unwrap()) {
|
||||
info!("Attack hit {}", name);
|
||||
}
|
||||
}
|
||||
|
||||
/// A callback placed on [`Armor`], checking if it absorbed all the [`Attack`] damage.
|
||||
fn block_attack(mut trigger: Trigger<Attack>, armor: Query<(&Armor, &Name)>) {
|
||||
let (armor, name) = armor.get(trigger.target()).unwrap();
|
||||
let (armor, name) = armor.get(trigger.target().unwrap()).unwrap();
|
||||
let attack = trigger.event_mut();
|
||||
let damage = attack.damage.saturating_sub(**armor);
|
||||
if damage > 0 {
|
||||
@ -110,14 +110,14 @@ fn take_damage(
|
||||
mut app_exit: EventWriter<AppExit>,
|
||||
) {
|
||||
let attack = trigger.event();
|
||||
let (mut hp, name) = hp.get_mut(trigger.target()).unwrap();
|
||||
let (mut hp, name) = hp.get_mut(trigger.target().unwrap()).unwrap();
|
||||
**hp = hp.saturating_sub(attack.damage);
|
||||
|
||||
if **hp > 0 {
|
||||
info!("{} has {:.1} HP", name, hp.0);
|
||||
} else {
|
||||
warn!("💀 {} has died a gruesome death", name);
|
||||
commands.entity(trigger.target()).despawn();
|
||||
commands.entity(trigger.target().unwrap()).despawn();
|
||||
app_exit.write(AppExit::Success);
|
||||
}
|
||||
|
||||
|
@ -117,12 +117,16 @@ fn on_add_mine(
|
||||
query: Query<&Mine>,
|
||||
mut index: ResMut<SpatialIndex>,
|
||||
) {
|
||||
let mine = query.get(trigger.target()).unwrap();
|
||||
let mine = query.get(trigger.target().unwrap()).unwrap();
|
||||
let tile = (
|
||||
(mine.pos.x / CELL_SIZE).floor() as i32,
|
||||
(mine.pos.y / CELL_SIZE).floor() as i32,
|
||||
);
|
||||
index.map.entry(tile).or_default().insert(trigger.target());
|
||||
index
|
||||
.map
|
||||
.entry(tile)
|
||||
.or_default()
|
||||
.insert(trigger.target().unwrap());
|
||||
}
|
||||
|
||||
// Remove despawned mines from our index
|
||||
@ -131,19 +135,19 @@ fn on_remove_mine(
|
||||
query: Query<&Mine>,
|
||||
mut index: ResMut<SpatialIndex>,
|
||||
) {
|
||||
let mine = query.get(trigger.target()).unwrap();
|
||||
let mine = query.get(trigger.target().unwrap()).unwrap();
|
||||
let tile = (
|
||||
(mine.pos.x / CELL_SIZE).floor() as i32,
|
||||
(mine.pos.y / CELL_SIZE).floor() as i32,
|
||||
);
|
||||
index.map.entry(tile).and_modify(|set| {
|
||||
set.remove(&trigger.target());
|
||||
set.remove(&trigger.target().unwrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn explode_mine(trigger: Trigger<Explode>, query: Query<&Mine>, mut commands: Commands) {
|
||||
// If a triggered event is targeting a specific entity you can access it with `.target()`
|
||||
let id = trigger.target();
|
||||
let id = trigger.target().unwrap();
|
||||
let Ok(mut entity) = commands.get_entity(id) else {
|
||||
return;
|
||||
};
|
||||
|
@ -50,7 +50,7 @@ fn remove_component(
|
||||
|
||||
fn react_on_removal(trigger: Trigger<OnRemove, MyComponent>, mut query: Query<&mut Sprite>) {
|
||||
// The `OnRemove` trigger was automatically called on the `Entity` that had its `MyComponent` removed.
|
||||
let entity = trigger.target();
|
||||
let entity = trigger.target().unwrap();
|
||||
if let Ok(mut sprite) = query.get_mut(entity) {
|
||||
sprite.color = Color::srgb(0.5, 1., 1.);
|
||||
}
|
||||
|
@ -127,7 +127,10 @@ fn tick_timers(
|
||||
}
|
||||
|
||||
fn unwrap<B: Bundle>(trigger: Trigger<Unwrap>, world: &mut World) {
|
||||
if let Ok(mut target) = world.get_entity_mut(trigger.target()) {
|
||||
if let Some(mut target) = trigger
|
||||
.target()
|
||||
.and_then(|target| world.get_entity_mut(target).ok())
|
||||
{
|
||||
if let Some(DelayedComponent(bundle)) = target.take::<DelayedComponent<B>>() {
|
||||
target.insert(bundle);
|
||||
}
|
||||
|
@ -48,13 +48,13 @@ fn setup_scene(
|
||||
.observe(on_click_spawn_cube)
|
||||
.observe(
|
||||
|out: Trigger<Pointer<Out>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut text_color = texts.get_mut(out.target()).unwrap();
|
||||
let mut text_color = texts.get_mut(out.target().unwrap()).unwrap();
|
||||
text_color.0 = Color::WHITE;
|
||||
},
|
||||
)
|
||||
.observe(
|
||||
|over: Trigger<Pointer<Over>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut color = texts.get_mut(over.target()).unwrap();
|
||||
let mut color = texts.get_mut(over.target().unwrap()).unwrap();
|
||||
color.0 = bevy::color::palettes::tailwind::CYAN_400.into();
|
||||
},
|
||||
);
|
||||
@ -102,7 +102,7 @@ fn on_click_spawn_cube(
|
||||
}
|
||||
|
||||
fn on_drag_rotate(drag: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.target()) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.target().unwrap()) {
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
@ -164,7 +164,7 @@ fn update_material_on<E>(
|
||||
// versions of this observer, each triggered by a different event and with a different hardcoded
|
||||
// material. Instead, the event type is a generic, and the material is passed in.
|
||||
move |trigger, mut query| {
|
||||
if let Ok(mut material) = query.get_mut(trigger.target()) {
|
||||
if let Ok(mut material) = query.get_mut(trigger.target().unwrap()) {
|
||||
material.0 = new_material.clone();
|
||||
}
|
||||
}
|
||||
@ -191,7 +191,7 @@ fn rotate(mut query: Query<&mut Transform, With<Shape>>, time: Res<Time>) {
|
||||
|
||||
/// An observer to rotate an entity when it is dragged
|
||||
fn rotate_on_drag(drag: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>) {
|
||||
let mut transform = transforms.get_mut(drag.target()).unwrap();
|
||||
let mut transform = transforms.get_mut(drag.target().unwrap()).unwrap();
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
@ -27,13 +27,13 @@ fn setup_scene(
|
||||
.observe(on_click_spawn_cube)
|
||||
.observe(
|
||||
|out: Trigger<Pointer<Out>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut text_color = texts.get_mut(out.target()).unwrap();
|
||||
let mut text_color = texts.get_mut(out.target().unwrap()).unwrap();
|
||||
text_color.0 = Color::WHITE;
|
||||
},
|
||||
)
|
||||
.observe(
|
||||
|over: Trigger<Pointer<Over>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut color = texts.get_mut(over.target()).unwrap();
|
||||
let mut color = texts.get_mut(over.target().unwrap()).unwrap();
|
||||
color.0 = bevy::color::palettes::tailwind::CYAN_400.into();
|
||||
},
|
||||
);
|
||||
@ -80,7 +80,7 @@ fn on_click_spawn_cube(
|
||||
}
|
||||
|
||||
fn on_drag_rotate(drag: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.target()) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.target().unwrap()) {
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
@ -152,7 +152,7 @@ fn setup_atlas(
|
||||
// An observer listener that changes the target entity's color.
|
||||
fn recolor_on<E: Debug + Clone + Reflect>(color: Color) -> impl Fn(Trigger<E>, Query<&mut Sprite>) {
|
||||
move |ev, mut sprites| {
|
||||
let Ok(mut sprite) = sprites.get_mut(ev.target()) else {
|
||||
let Ok(mut sprite) = sprites.get_mut(ev.target().unwrap()) else {
|
||||
return;
|
||||
};
|
||||
sprite.color = color;
|
||||
|
@ -281,7 +281,7 @@ mod animation {
|
||||
animation: Res<Animation>,
|
||||
mut players: Query<(Entity, &mut AnimationPlayer)>,
|
||||
) {
|
||||
for child in children.iter_descendants(trigger.target()) {
|
||||
for child in children.iter_descendants(trigger.target().unwrap()) {
|
||||
if let Ok((entity, mut player)) = players.get_mut(child) {
|
||||
let mut transitions = AnimationTransitions::new();
|
||||
transitions
|
||||
|
@ -70,7 +70,7 @@ fn universal_button_click_behavior(
|
||||
mut trigger: Trigger<Pointer<Click>>,
|
||||
mut button_query: Query<(&mut BackgroundColor, &mut ResetTimer)>,
|
||||
) {
|
||||
let button_entity = trigger.target();
|
||||
let button_entity = trigger.target().unwrap();
|
||||
if let Ok((mut color, mut reset_timer)) = button_query.get_mut(button_entity) {
|
||||
// This would be a great place to play a little sound effect too!
|
||||
color.0 = PRESSED_BUTTON.into();
|
||||
|
@ -93,7 +93,7 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
||||
mut commands: Commands
|
||||
| {
|
||||
if trigger.event().button == PointerButton::Primary {
|
||||
commands.entity(trigger.target()).despawn();
|
||||
commands.entity(trigger.target().unwrap()).despawn();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ fn setup(mut commands: Commands) {
|
||||
.observe(
|
||||
|mut trigger: Trigger<Pointer<Click>>,
|
||||
mut focus: ResMut<InputFocus>| {
|
||||
focus.0 = Some(trigger.target());
|
||||
focus.0 = Some(trigger.target().unwrap());
|
||||
trigger.propagate(false);
|
||||
},
|
||||
);
|
||||
|
@ -91,7 +91,7 @@ fn test(
|
||||
|
||||
fn on_drag_viewport(drag: Trigger<Pointer<Drag>>, mut node_query: Query<&mut Node>) {
|
||||
if matches!(drag.button, PointerButton::Secondary) {
|
||||
let mut node = node_query.get_mut(drag.target()).unwrap();
|
||||
let mut node = node_query.get_mut(drag.target().unwrap()).unwrap();
|
||||
|
||||
if let (Val::Px(top), Val::Px(left)) = (node.top, node.left) {
|
||||
node.left = Val::Px(left + drag.delta.x);
|
||||
@ -102,7 +102,7 @@ fn on_drag_viewport(drag: Trigger<Pointer<Drag>>, mut node_query: Query<&mut Nod
|
||||
|
||||
fn on_drag_cuboid(drag: Trigger<Pointer<Drag>>, mut transform_query: Query<&mut Transform>) {
|
||||
if matches!(drag.button, PointerButton::Primary) {
|
||||
let mut transform = transform_query.get_mut(drag.target()).unwrap();
|
||||
let mut transform = transform_query.get_mut(drag.target().unwrap()).unwrap();
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
12
release-content/migration-guides/observer_triggers.md
Normal file
12
release-content/migration-guides/observer_triggers.md
Normal file
@ -0,0 +1,12 @@
|
||||
---
|
||||
title: Observer Triggers
|
||||
pull_requests: [19440]
|
||||
---
|
||||
|
||||
Observers may be triggered on particular entities or globally.
|
||||
Previously, a global trigger would claim to trigger on a particular `Entity`, `Entity::PLACEHOLDER`.
|
||||
For correctness and transparency, triggers have been changed to `Option<Entity>`.
|
||||
|
||||
`Trigger::target` now returns `Option<Entity>` and `ObserverTrigger::target` is now of type `Option<Entity>`.
|
||||
If you were checking for `Entity::PLACEHOLDER`, migrate to handling the `None` case.
|
||||
If you were not checking for `Entity::PLACEHOLDER`, migrate to unwrapping, as `Entity::PLACEHOLDER` would have caused a panic before, at a later point.
|
Loading…
Reference in New Issue
Block a user