Delete unused weak_handle INSTANCE_INDEX_SHADER_HANDLE. (#18507)
# Objective - This variable is unused and never populated. I searched for the literal text of the const and got no hits. ## Solution - Delete it! ## Testing - None.
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@ -285,8 +285,6 @@ struct FutureRenderResources(Arc<Mutex<Option<RenderResources>>>);
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#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq, AppLabel)]
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pub struct RenderApp;
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pub const INSTANCE_INDEX_SHADER_HANDLE: Handle<Shader> =
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weak_handle!("475c76aa-4afd-4a6b-9878-1fc1e2f41216");
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pub const MATHS_SHADER_HANDLE: Handle<Shader> =
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weak_handle!("d94d70d4-746d-49c4-bfc3-27d63f2acda0");
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pub const COLOR_OPERATIONS_SHADER_HANDLE: Handle<Shader> =
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