From 0a003eaa98f24130a5a198c7129fd92abeb8dc2d Mon Sep 17 00:00:00 2001 From: Yoh Deadfall Date: Wed, 19 Jun 2024 15:37:10 +0300 Subject: [PATCH] Fixed a link to Blender's mikktspace docs (#13924) # Objective - The old link doesn't work since the page was moved to the archive. --- crates/bevy_mikktspace/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/bevy_mikktspace/README.md b/crates/bevy_mikktspace/README.md index cb497c981a..a9049ee1ba 100644 --- a/crates/bevy_mikktspace/README.md +++ b/crates/bevy_mikktspace/README.md @@ -8,7 +8,7 @@ This is a fork of [https://github.com/gltf-rs/mikktspace](https://github.com/gltf-rs/mikktspace), which in turn is a port of the Mikkelsen Tangent Space Algorithm reference implementation to Rust. It has been forked for use in the bevy game engine to be able to update maths crate dependencies in lock-step with bevy releases. It is vendored in the bevy repository itself as [crates/bevy_mikktspace](https://github.com/bevyengine/bevy/tree/main/crates/bevy_mikktspace). -Port of the [Mikkelsen Tangent Space Algorithm](https://en.blender.org/index.php/Dev:Shading/Tangent_Space_Normal_Maps) reference implementation. +Port of the [Mikkelsen Tangent Space Algorithm](https://archive.blender.org/wiki/2015/index.php/Dev:Shading/Tangent_Space_Normal_Maps/) reference implementation. Requires at least Rust 1.76.0.