diff --git a/crates/bevy_sprite/src/collide_aabb.rs b/crates/bevy_sprite/src/collide_aabb.rs index 77fe3c1a2b..424189dca4 100644 --- a/crates/bevy_sprite/src/collide_aabb.rs +++ b/crates/bevy_sprite/src/collide_aabb.rs @@ -19,7 +19,7 @@ pub enum Collision { /// /// The return value is the side of `B` that `A` has collided with. [`Collision::Left`] means that /// `A` collided with `B`'s left side. [`Collision::Top`] means that `A` collided with `B`'s top side. -/// If the collision occurs on multiple sides, the side with the deepest penetration is returned. +/// If the collision occurs on multiple sides, the side with the shallowest penetration is returned. /// If all sides are involved, [`Collision::Inside`] is returned. pub fn collide(a_pos: Vec3, a_size: Vec2, b_pos: Vec3, b_size: Vec2) -> Option { let a_min = a_pos.truncate() - a_size / 2.0;