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				| @ -13,8 +13,7 @@ pub type Layer = usize; | |||||||
| /// Cameras with this component will only render entities with intersecting
 | /// Cameras with this component will only render entities with intersecting
 | ||||||
| /// layers.
 | /// layers.
 | ||||||
| ///
 | ///
 | ||||||
| /// There are 32 layers numbered `0` - [`TOTAL_LAYERS`](RenderLayers::TOTAL_LAYERS). Entities may
 | /// Entities may belong to one or more layers, or no layer at all.
 | ||||||
| /// belong to one or more layers, or no layer at all.
 |  | ||||||
| ///
 | ///
 | ||||||
| /// The [`Default`] instance of `RenderLayers` contains layer `0`, the first layer.
 | /// The [`Default`] instance of `RenderLayers` contains layer `0`, the first layer.
 | ||||||
| ///
 | ///
 | ||||||
|  | |||||||
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