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				| @ -13,8 +13,7 @@ pub type Layer = usize; | ||||
| /// Cameras with this component will only render entities with intersecting
 | ||||
| /// layers.
 | ||||
| ///
 | ||||
| /// There are 32 layers numbered `0` - [`TOTAL_LAYERS`](RenderLayers::TOTAL_LAYERS). Entities may
 | ||||
| /// belong to one or more layers, or no layer at all.
 | ||||
| /// Entities may belong to one or more layers, or no layer at all.
 | ||||
| ///
 | ||||
| /// The [`Default`] instance of `RenderLayers` contains layer `0`, the first layer.
 | ||||
| ///
 | ||||
|  | ||||
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