Remove unused variable AnimationPlayer::blend_weights
. (#18560)
This variable was cruelly abandoned in #15589. Seems fairly safe to remove as it's private. I'm assuming something could have used it via reflection, but that seems unlikely ## Testing ``` cargo run --example animated_mesh cargo run --example animation_graph ```
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@ -685,7 +685,6 @@ impl ActiveAnimation {
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#[reflect(Component, Default, Clone)]
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pub struct AnimationPlayer {
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active_animations: HashMap<AnimationNodeIndex, ActiveAnimation>,
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blend_weights: HashMap<AnimationNodeIndex, f32>,
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}
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// This is needed since `#[derive(Clone)]` does not generate optimized `clone_from`.
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@ -693,13 +692,11 @@ impl Clone for AnimationPlayer {
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fn clone(&self) -> Self {
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Self {
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active_animations: self.active_animations.clone(),
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blend_weights: self.blend_weights.clone(),
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}
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}
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fn clone_from(&mut self, source: &Self) {
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self.active_animations.clone_from(&source.active_animations);
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self.blend_weights.clone_from(&source.blend_weights);
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}
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}
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