diff --git a/examples/3d/atmospheric_fog.rs b/examples/3d/atmospheric_fog.rs index e24736cdd1..84760d14a3 100644 --- a/examples/3d/atmospheric_fog.rs +++ b/examples/3d/atmospheric_fog.rs @@ -7,6 +7,8 @@ //! | `Spacebar` | Toggle Atmospheric Fog | //! | `S` | Toggle Directional Light Fog Influence | +use std::f32::consts::PI; + use bevy::{ pbr::{CascadeShadowConfigBuilder, NotShadowCaster}, prelude::*, @@ -66,9 +68,12 @@ fn setup_terrain_scene( )); // Terrain - commands.spawn(SceneRoot(asset_server.load( - GltfAssetLabel::Scene(0).from_asset("models/terrain/Mountains.gltf"), - ))); + commands.spawn(( + SceneRoot( + asset_server.load(GltfAssetLabel::Scene(0).from_asset("models/terrain/Mountains.gltf")), + ), + Transform::from_rotation(Quat::from_rotation_y(PI)), + )); // Sky commands.spawn((