Add methods to Query<&Children> and Query<&Parent> to iterate over descendants and ancestors (#6185)
# Objective Add methods to `Query<&Children>` and `Query<&Parent>` to iterate over descendants and ancestors, respectively. ## Changelog * Added extension trait for `Query` in `bevy_hierarchy`, `HierarchyQueryExt` * Added method `iter_descendants` to `Query<&Children>` via `HierarchyQueryExt` for iterating over the descendants of an entity. * Added method `iter_ancestors` to `Query<&Parent>` via `HierarchyQueryExt` for iterating over the ancestors of an entity. Co-authored-by: devil-ira <justthecooldude@gmail.com>
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@ -10,7 +10,12 @@ use core::slice;
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use smallvec::SmallVec;
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use smallvec::SmallVec;
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use std::ops::Deref;
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use std::ops::Deref;
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/// Contains references to the child entities of this entity
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/// Contains references to the child entities of this entity.
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///
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/// See [`HierarchyQueryExt`] for hierarchy related methods on [`Query`].
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///
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/// [`HierarchyQueryExt`]: crate::query_extension::HierarchyQueryExt
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/// [`Query`]: bevy_ecs::system::Query
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#[derive(Component, Debug, Reflect)]
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#[derive(Component, Debug, Reflect)]
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#[reflect(Component, MapEntities)]
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#[reflect(Component, MapEntities)]
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pub struct Children(pub(crate) SmallVec<[Entity; 8]>);
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pub struct Children(pub(crate) SmallVec<[Entity; 8]>);
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@ -9,6 +9,11 @@ use std::ops::Deref;
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/// Holds a reference to the parent entity of this entity.
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/// Holds a reference to the parent entity of this entity.
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/// This component should only be present on entities that actually have a parent entity.
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/// This component should only be present on entities that actually have a parent entity.
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///
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/// See [`HierarchyQueryExt`] for hierarchy related methods on [`Query`].
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///
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/// [`HierarchyQueryExt`]: crate::query_extension::HierarchyQueryExt
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/// [`Query`]: bevy_ecs::system::Query
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#[derive(Component, Debug, Eq, PartialEq, Reflect)]
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#[derive(Component, Debug, Eq, PartialEq, Reflect)]
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#[reflect(Component, MapEntities, PartialEq)]
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#[reflect(Component, MapEntities, PartialEq)]
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pub struct Parent(pub(crate) Entity);
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pub struct Parent(pub(crate) Entity);
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@ -19,11 +19,15 @@ pub use events::*;
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mod valid_parent_check_plugin;
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mod valid_parent_check_plugin;
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pub use valid_parent_check_plugin::*;
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pub use valid_parent_check_plugin::*;
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mod query_extension;
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pub use query_extension::*;
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#[doc(hidden)]
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#[doc(hidden)]
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pub mod prelude {
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pub mod prelude {
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#[doc(hidden)]
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#[doc(hidden)]
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pub use crate::{
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pub use crate::{
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child_builder::*, components::*, hierarchy::*, HierarchyPlugin, ValidParentCheckPlugin,
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child_builder::*, components::*, hierarchy::*, query_extension::*, HierarchyPlugin,
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ValidParentCheckPlugin,
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};
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};
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}
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}
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206
crates/bevy_hierarchy/src/query_extension.rs
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206
crates/bevy_hierarchy/src/query_extension.rs
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@ -0,0 +1,206 @@
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use std::collections::VecDeque;
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use bevy_ecs::{
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entity::Entity,
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query::{ReadOnlyWorldQuery, WorldQuery, WorldQueryGats},
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system::Query,
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};
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use crate::{Children, Parent};
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/// An extension trait for [`Query`] that adds hierarchy related methods.
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pub trait HierarchyQueryExt<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> {
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/// Returns an [`Iterator`] of [`Entity`]s over all of `entity`s descendants.
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///
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/// Can only be called on a [`Query`] of [`Children`] (i.e. `Query<&Children>`).
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///
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/// Traverses the hierarchy breadth-first.
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///
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/// # Examples
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// # use bevy_hierarchy::prelude::*;
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/// # #[derive(Component)]
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/// # struct Marker;
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/// fn system(query: Query<Entity, With<Marker>>, children_query: Query<&Children>) {
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/// let entity = query.single();
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/// for descendant in children_query.iter_descendants(entity) {
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/// // Do something!
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/// }
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/// }
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/// # bevy_ecs::system::assert_is_system(system);
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/// ```
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fn iter_descendants(&'w self, entity: Entity) -> DescendantIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Children>;
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/// Returns an [`Iterator`] of [`Entity`]s over all of `entity`s ancestors.
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///
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/// Can only be called on a [`Query`] of [`Parent`] (i.e. `Query<&Parent>`).
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///
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/// # Examples
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// # use bevy_hierarchy::prelude::*;
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/// # #[derive(Component)]
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/// # struct Marker;
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/// fn system(query: Query<Entity, With<Marker>>, parent_query: Query<&Parent>) {
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/// let entity = query.single();
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/// for ancestor in parent_query.iter_ancestors(entity) {
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/// // Do something!
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/// }
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/// }
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/// # bevy_ecs::system::assert_is_system(system);
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/// ```
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fn iter_ancestors(&'w self, entity: Entity) -> AncestorIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Parent>;
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}
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impl<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> HierarchyQueryExt<'w, 's, Q, F>
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for Query<'w, 's, Q, F>
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{
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fn iter_descendants(&'w self, entity: Entity) -> DescendantIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Children>,
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{
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DescendantIter::new(self, entity)
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}
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fn iter_ancestors(&'w self, entity: Entity) -> AncestorIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Parent>,
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{
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AncestorIter::new(self, entity)
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}
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}
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/// An [`Iterator`] of [`Entity`]s over the descendants of an [`Entity`].
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///
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/// Traverses the hierarchy breadth-first.
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pub struct DescendantIter<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Children>,
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{
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children_query: &'w Query<'w, 's, Q, F>,
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vecdeque: VecDeque<Entity>,
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}
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impl<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> DescendantIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Children>,
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{
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/// Returns a new [`DescendantIter`].
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pub fn new(children_query: &'w Query<'w, 's, Q, F>, entity: Entity) -> Self {
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DescendantIter {
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children_query,
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vecdeque: children_query
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.get(entity)
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.into_iter()
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.flatten()
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.copied()
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.collect(),
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}
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}
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}
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impl<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> Iterator for DescendantIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Children>,
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{
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type Item = Entity;
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fn next(&mut self) -> Option<Self::Item> {
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let entity = self.vecdeque.pop_front()?;
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if let Ok(children) = self.children_query.get(entity) {
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self.vecdeque.extend(children);
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}
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Some(entity)
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}
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}
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/// An [`Iterator`] of [`Entity`]s over the ancestors of an [`Entity`].
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pub struct AncestorIter<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Parent>,
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{
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parent_query: &'w Query<'w, 's, Q, F>,
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next: Option<Entity>,
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}
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impl<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> AncestorIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Parent>,
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{
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/// Returns a new [`AncestorIter`].
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pub fn new(parent_query: &'w Query<'w, 's, Q, F>, entity: Entity) -> Self {
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AncestorIter {
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parent_query,
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next: Some(entity),
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}
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}
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}
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impl<'w, 's, Q: WorldQuery, F: ReadOnlyWorldQuery> Iterator for AncestorIter<'w, 's, Q, F>
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where
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Q::ReadOnly: WorldQueryGats<'w, Item = &'w Parent>,
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{
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type Item = Entity;
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fn next(&mut self) -> Option<Self::Item> {
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self.next = self.parent_query.get(self.next?).ok().map(|p| p.get());
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self.next
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}
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}
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#[cfg(test)]
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mod tests {
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use bevy_ecs::{
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prelude::Component,
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system::{Query, SystemState},
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world::World,
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};
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use crate::{query_extension::HierarchyQueryExt, BuildWorldChildren, Children, Parent};
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#[derive(Component, PartialEq, Debug)]
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struct A(usize);
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#[test]
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fn descendant_iter() {
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let world = &mut World::new();
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let [a, b, c, d] = std::array::from_fn(|i| world.spawn(A(i)).id());
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world.entity_mut(a).push_children(&[b, c]);
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world.entity_mut(c).push_children(&[d]);
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let mut system_state = SystemState::<(Query<&Children>, Query<&A>)>::new(world);
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let (children_query, a_query) = system_state.get(world);
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let result: Vec<_> = a_query
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.iter_many(children_query.iter_descendants(a))
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.collect();
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assert_eq!([&A(1), &A(2), &A(3)], result.as_slice());
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}
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#[test]
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fn ancestor_iter() {
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let world = &mut World::new();
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let [a, b, c] = std::array::from_fn(|i| world.spawn(A(i)).id());
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world.entity_mut(a).push_children(&[b]);
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world.entity_mut(b).push_children(&[c]);
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let mut system_state = SystemState::<(Query<&Parent>, Query<&A>)>::new(world);
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let (parent_query, a_query) = system_state.get(world);
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let result: Vec<_> = a_query.iter_many(parent_query.iter_ancestors(c)).collect();
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assert_eq!([&A(1), &A(0)], result.as_slice());
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}
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}
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@ -51,7 +51,7 @@ fn move_scene_entities(
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) {
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) {
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for moved_scene_entity in &moved_scene {
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for moved_scene_entity in &moved_scene {
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let mut offset = 0.;
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let mut offset = 0.;
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iter_hierarchy(moved_scene_entity, &children, &mut |entity| {
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for entity in children.iter_descendants(moved_scene_entity) {
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if let Ok(mut transform) = transforms.get_mut(entity) {
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if let Ok(mut transform) = transforms.get_mut(entity) {
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transform.translation = Vec3::new(
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transform.translation = Vec3::new(
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offset * time.elapsed_seconds().sin() / 20.,
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offset * time.elapsed_seconds().sin() / 20.,
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@ -60,15 +60,6 @@ fn move_scene_entities(
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);
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);
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offset += 1.0;
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offset += 1.0;
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}
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}
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});
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}
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}
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fn iter_hierarchy(entity: Entity, children_query: &Query<&Children>, f: &mut impl FnMut(Entity)) {
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(f)(entity);
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if let Ok(children) = children_query.get(entity) {
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for child in children.iter().copied() {
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iter_hierarchy(child, children_query, f);
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}
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}
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}
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}
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}
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}
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