Fix compiler error post rebase
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ab33914573
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@ -75,7 +75,10 @@ pub mod prelude {
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pub use crate::{
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fog::{DistanceFog, FogFalloff},
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light::{light_consts, AmbientLight, DirectionalLight, PointLight, SpotLight},
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light_probe::{environment_map::EnvironmentMapLight, LightProbe},
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light_probe::{
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environment_map::EnvironmentMapLight, generate::GeneratedEnvironmentMapLight,
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LightProbe,
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},
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material::{Material, MaterialPlugin},
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mesh_material::MeshMaterial3d,
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parallax::ParallaxMappingMethod,
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@ -1,8 +1,8 @@
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//! Light probes for baked global illumination.
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use bevy_app::{App, Plugin};
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use bevy_app::{App, Plugin, Update};
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use bevy_asset::AssetId;
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use bevy_core_pipeline::core_3d::Camera3d;
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use bevy_core_pipeline::core_3d::{graph::{Core3d, Node3d}, Camera3d};
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use bevy_derive::{Deref, DerefMut};
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use bevy_ecs::{
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component::Component,
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@ -18,17 +18,7 @@ use bevy_math::{Affine3A, FloatOrd, Mat4, Vec3A, Vec4};
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use bevy_platform::collections::HashMap;
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use bevy_reflect::{std_traits::ReflectDefault, Reflect};
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use bevy_render::{
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extract_instances::ExtractInstancesPlugin,
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load_shader_library,
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primitives::{Aabb, Frustum},
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render_asset::RenderAssets,
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render_resource::{DynamicUniformBuffer, Sampler, ShaderType, TextureView},
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renderer::{RenderAdapter, RenderDevice, RenderQueue},
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settings::WgpuFeatures,
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sync_world::RenderEntity,
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texture::{FallbackImage, GpuImage},
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view::{ExtractedView, Visibility},
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Extract, ExtractSchedule, Render, RenderApp, RenderSystems,
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extract_component::ExtractComponentPlugin, extract_instances::ExtractInstancesPlugin, load_shader_library, primitives::{Aabb, Frustum}, render_asset::RenderAssets, render_graph::RenderGraphApp, render_resource::{DynamicUniformBuffer, Sampler, ShaderType, TextureView}, renderer::{RenderAdapter, RenderDevice, RenderQueue}, settings::WgpuFeatures, sync_world::RenderEntity, texture::{FallbackImage, GpuImage}, view::{ExtractedView, Visibility}, Extract, ExtractSchedule, Render, RenderApp, RenderSystems
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};
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use bevy_transform::{components::Transform, prelude::GlobalTransform};
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use generate::{
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@ -40,7 +30,7 @@ use tracing::error;
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use core::{hash::Hash, ops::Deref};
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use crate::light_probe::environment_map::{EnvironmentMapIds, EnvironmentMapLight};
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use crate::{generate::{GeneratorBindGroupLayouts, GeneratorNode, GeneratorSamplers, IrradianceMapNode, RadianceMapNode}, light_probe::environment_map::{EnvironmentMapIds, EnvironmentMapLight}};
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use self::irradiance_volume::IrradianceVolume;
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@ -6,7 +6,9 @@
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//!
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//! Reflection probes don't work on WebGL 2 or WebGPU.
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use bevy::{core_pipeline::Skybox, prelude::*, render::view::Hdr};
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use bevy::{
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core_pipeline::Skybox, prelude::*, render::render_resource::TextureUsages, render::view::Hdr,
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};
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use std::{
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f32::consts::PI,
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