Make prepare_view_targets() caching account for CameraMainTextureUsages (#18347)
Small bugfix.
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@ -1043,7 +1043,7 @@ pub fn prepare_view_targets(
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};
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let (a, b, sampled, main_texture) = textures
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.entry((camera.target.clone(), view.hdr, msaa))
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.entry((camera.target.clone(), texture_usage.0, view.hdr, msaa))
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.or_insert_with(|| {
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let descriptor = TextureDescriptor {
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label: None,
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