Fix inaccurate docs for Commands::spawn_empty (#14234)
				
					
				
			# Objective `Commands::spawn_empty` docs say that it queues a command to spawn an entity, but it doesn't. It immediately reserves an `Entity` to be spawned at the next flush point, which is possible because `Entities::reserve_entity()` takes `&self` and no components are added yet. ## Solution Fix docs.
This commit is contained in:
		
							parent
							
								
									c3320627ac
								
							
						
					
					
						commit
						18abe2186c
					
				| @ -235,8 +235,7 @@ impl<'w, 's> Commands<'w, 's> { | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     /// Pushes a [`Command`] to the queue for creating a new empty [`Entity`],
 | ||||
|     /// and returns its corresponding [`EntityCommands`].
 | ||||
|     /// Reserves a new empty [`Entity`] to be spawned, and returns its corresponding [`EntityCommands`].
 | ||||
|     ///
 | ||||
|     /// See [`World::spawn_empty`] for more details.
 | ||||
|     ///
 | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 Ben Frankel
						Ben Frankel