docs: AnimationPlayer::play doesn't have transition_duration arg (#10970)
# Objective The documentation for `AnimationPlayer::play` mentions a non-existent `transition_duration` argument from an old iteration of the API. It's confusing. ## Solution Remove the offending sentence.
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@ -285,8 +285,6 @@ impl AnimationPlayer {
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}
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/// Start playing an animation, resetting state of the player, unless the requested animation is already playing.
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/// If `transition_duration` is set, this will use a linear blending
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/// between the previous and the new animation to make a smooth transition
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pub fn play(&mut self, handle: Handle<AnimationClip>) -> &mut Self {
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if !self.is_playing_clip(&handle) || self.is_paused() {
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self.start(handle);
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