Fix typo in sprite_picking.rs example (#15292)
Simple typo I noticed while reading example.
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//! Demonstrates picking for sprites and sprite atlases. The picking backend only tests against the
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//! sprite bounds, so the sprite atlas can be picked by clicking on its trnasparent areas.
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//! sprite bounds, so the sprite atlas can be picked by clicking on its transparent areas.
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use bevy::{prelude::*, sprite::Anchor};
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use std::fmt::Debug;
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