support tags in entity archetypes

This commit is contained in:
Carter Anderson 2020-03-18 16:06:33 -07:00
parent 04590de678
commit 1e1980bf4d
2 changed files with 77 additions and 44 deletions

View File

@ -6,7 +6,13 @@ use proc_macro::TokenStream;
use quote::{format_ident, quote};
use syn::{parse_macro_input, Data, DataStruct, DeriveInput, Field, Fields, Type};
#[proc_macro_derive(EntityArchetype)]
#[derive(FromMeta, Debug, Default)]
struct EntityArchetypeAttributeArgs {
#[darling(default)]
pub tag: Option<bool>,
}
#[proc_macro_derive(EntityArchetype, attributes(tag))]
pub fn derive_entity_archetype(input: TokenStream) -> TokenStream {
let ast = parse_macro_input!(input as DeriveInput);
let fields = match &ast.data {
@ -17,18 +23,39 @@ pub fn derive_entity_archetype(input: TokenStream) -> TokenStream {
_ => panic!("expected a struct with named fields"),
};
let tag_fields = fields
.iter()
.filter(|f| {
f.attrs
.iter()
.find(|a| a.path.get_ident().as_ref().unwrap().to_string() == "tag")
.is_some()
})
.map(|field| &field.ident);
let component_fields = fields
.iter()
.filter(|f| {
f.attrs
.iter()
.find(|a| a.path.get_ident().as_ref().unwrap().to_string() == "tag")
.is_none()
})
.map(|field| &field.ident);
let generics = ast.generics;
let (impl_generics, ty_generics, _where_clause) = generics.split_for_impl();
let struct_name = &ast.ident;
let field_name = fields.iter().map(|field| &field.ident);
TokenStream::from(quote! {
impl #impl_generics bevy::prelude::EntityArchetype for #struct_name#ty_generics {
fn insert(self, world: &mut bevy::prelude::World) -> Entity {
*world.insert((), vec![(
#(self.#field_name,)*
)]).first().unwrap()
*world.insert((#(self.#tag_fields,)*),
vec![(
#(self.#component_fields,)*
)
]).first().unwrap()
}
}
})
@ -116,59 +143,63 @@ pub fn derive_uniforms(input: TokenStream) -> TokenStream {
let struct_name_string = struct_name.to_string();
let struct_name_screaming_snake = struct_name.to_string().to_screaming_snake_case();
let field_infos_ident = format_ident!("{}_FIELD_INFO", struct_name_screaming_snake);
let vertex_buffer_descriptor_ident = format_ident!("{}_VERTEX_BUFFER_DESCRIPTOR", struct_name_screaming_snake);
let vertex_buffer_descriptor_ident =
format_ident!("{}_VERTEX_BUFFER_DESCRIPTOR", struct_name_screaming_snake);
let active_uniform_field_names = active_uniform_fields.iter().map(|field| {
&field.ident
}).collect::<Vec<_>>();
let active_uniform_field_names = active_uniform_fields
.iter()
.map(|field| &field.ident)
.collect::<Vec<_>>();
let active_uniform_field_name_strings = active_uniform_fields.iter().map(|field| {
field.ident.as_ref().unwrap().to_string()
}).collect::<Vec<String>>();
let active_uniform_field_name_strings = active_uniform_fields
.iter()
.map(|field| field.ident.as_ref().unwrap().to_string())
.collect::<Vec<String>>();
let mut uniform_name_strings = Vec::new();
let mut texture_and_sampler_name_strings = Vec::new();
let mut texture_and_sampler_name_idents = Vec::new();
let field_infos = uniform_fields.iter().filter(|(_field, attrs)| {
attrs.is_none()
|| match attrs.as_ref().unwrap().ignore {
Some(ignore) => !ignore,
None => true,
}
}).map(|(f, attrs)| {
let field_name = f.ident.as_ref().unwrap().to_string();
let uniform = format!("{}_{}", struct_name, field_name);
let texture = format!("{}", uniform);
let sampler = format!("{}_sampler", uniform);
uniform_name_strings.push(uniform.clone());
texture_and_sampler_name_strings.push(texture.clone());
texture_and_sampler_name_strings.push(sampler.clone());
texture_and_sampler_name_idents.push(f.ident.clone());
texture_and_sampler_name_idents.push(f.ident.clone());
let is_instanceable = match attrs {
Some(attrs) => {
match attrs.instanceable {
let field_infos = uniform_fields
.iter()
.filter(|(_field, attrs)| {
attrs.is_none()
|| match attrs.as_ref().unwrap().ignore {
Some(ignore) => !ignore,
None => true,
}
})
.map(|(f, attrs)| {
let field_name = f.ident.as_ref().unwrap().to_string();
let uniform = format!("{}_{}", struct_name, field_name);
let texture = format!("{}", uniform);
let sampler = format!("{}_sampler", uniform);
uniform_name_strings.push(uniform.clone());
texture_and_sampler_name_strings.push(texture.clone());
texture_and_sampler_name_strings.push(sampler.clone());
texture_and_sampler_name_idents.push(f.ident.clone());
texture_and_sampler_name_idents.push(f.ident.clone());
let is_instanceable = match attrs {
Some(attrs) => match attrs.instanceable {
Some(instanceable) => instanceable,
None => false,
}
},
None => false,
};
quote!(bevy::render::shader::FieldInfo {
name: #field_name,
uniform_name: #uniform,
texture_name: #texture,
sampler_name: #sampler,
is_instanceable: #is_instanceable,
})
});
},
None => false,
};
quote!(bevy::render::shader::FieldInfo {
name: #field_name,
uniform_name: #uniform,
texture_name: #texture,
sampler_name: #sampler,
is_instanceable: #is_instanceable,
})
});
TokenStream::from(quote! {
static #field_infos_ident: &[bevy::render::shader::FieldInfo] = &[
#(#field_infos,)*
];
static #vertex_buffer_descriptor_ident: bevy::once_cell::sync::Lazy<bevy::render::pipeline::VertexBufferDescriptor> =
static #vertex_buffer_descriptor_ident: bevy::once_cell::sync::Lazy<bevy::render::pipeline::VertexBufferDescriptor> =
bevy::once_cell::sync::Lazy::new(|| {
use bevy::render::pipeline::AsVertexFormats;
// let vertex_formats = vec![

View File

@ -5,7 +5,9 @@ use bevy_derive::EntityArchetype;
#[derive(EntityArchetype, Default)]
pub struct MeshEntity {
// #[tag]
pub mesh: Handle<Mesh>,
// #[tag]
pub material: Handle<StandardMaterial>,
pub renderable: Renderable,
pub local_to_world: LocalToWorld,