diff --git a/crates/bevy_core_pipeline/src/bloom/mod.rs b/crates/bevy_core_pipeline/src/bloom/mod.rs index d61a0f3298..b710d8d834 100644 --- a/crates/bevy_core_pipeline/src/bloom/mod.rs +++ b/crates/bevy_core_pipeline/src/bloom/mod.rs @@ -126,6 +126,15 @@ impl Plugin for BloomPlugin { /// Applies a bloom effect to a HDR-enabled 2d or 3d camera. /// +/// Bloom causes bright objects to "glow", emitting a halo of light around them. +/// +/// Often used in conjunction with `bevy_pbr::StandardMaterial::emissive`. +/// +/// Note: This light is not "real" in the way directional or point lights are. +/// +/// Bloom will not cast shadows or bend around other objects - it is purely a post-processing +/// effect overlaid on top of the already-rendered scene. +/// /// See also . #[derive(Component, Reflect, Clone)] pub struct BloomSettings {