More explicit help how to cycle the cameras (#6162)
# Objective Scene viewer example has switch camera keys defined, but only one camera was instantiated on the scene. ## Solution More explicit help how to cycle the cameras, explaining that more cameras must be present in loaded scene. Co-authored-by: Fanda Vacek <fvacek@elektroline.cz>
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@ -31,7 +31,7 @@ Controls:
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Q - down
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Q - down
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L - animate light direction
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L - animate light direction
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U - toggle shadows
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U - toggle shadows
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C - cycle through cameras
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C - cycle through the camera controller and any cameras loaded from the scene
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5/6 - decrease/increase shadow projection width
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5/6 - decrease/increase shadow projection width
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7/8 - decrease/increase shadow projection height
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7/8 - decrease/increase shadow projection height
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9/0 - decrease/increase shadow projection near/far
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9/0 - decrease/increase shadow projection near/far
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