Fix incorrect description of ClusteredDecal (#19630)
The documentation states that ClusteredDecal projects in the +Z direction, but in practice, it projects in the -Z direction, which can be confusing. # Objective Fixes #19612
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@ -69,7 +69,7 @@ pub struct ClusteredDecalPlugin;
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/// An object that projects a decal onto surfaces within its bounds.
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///
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/// Conceptually, a clustered decal is a 1×1×1 cube centered on its origin. It
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/// projects the given [`Self::image`] onto surfaces in the +Z direction (thus
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/// projects the given [`Self::image`] onto surfaces in the -Z direction (thus
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/// you may find [`Transform::looking_at`] useful).
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///
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/// Clustered decals are the highest-quality types of decals that Bevy supports,
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