diff --git a/README.md b/README.md index b551fe27ba..9a7a498cac 100644 --- a/README.md +++ b/README.md @@ -86,14 +86,6 @@ fn main(){ Bevy can be built just fine using default configuration on stable Rust. However for really fast iterative compiles, you should enable the "fast compiles" setup by [following the instructions here](http://bevyengine.org/learn/book/getting-started/setup/). -## Libraries Used - -Bevy is only possible because of the hard work put into these foundational technologies: - -* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library based on the [WebGPU](https://gpuweb.github.io/gpuweb/) API. -* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics -* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust - ## [Bevy Cargo Features][cargo_features] This [list][cargo_features] outlines the different cargo features supported by Bevy. These allow you to customize the Bevy feature set for your use-case. @@ -106,9 +98,11 @@ Plugins are very welcome to extend Bevy's features. [Guidelines][plugin_guidelin [plugin_guidelines]: docs/plugins_guidelines.md -## Thanks and Alternatives +## Thanks -Additionally, we would like to thank the [Amethyst](https://github.com/amethyst/amethyst), [macroquad](https://github.com/not-fl3/macroquad), [coffee](https://github.com/hecrj/coffee), [ggez](https://github.com/ggez/ggez), [Fyrox](https://github.com/FyroxEngine/Fyrox), and [Piston](https://github.com/PistonDevelopers/piston) projects for providing solid examples of game engine development in Rust. If you are looking for a Rust game engine, it is worth considering all of your options. Each engine has different design goals, and some will likely resonate with you more than others. +Bevy is the result of the hard work of many people. A huge thanks to all Bevy contributors, the many open source projects that have come before us, the [Rust gamedev ecosystem](https://arewegameyet.rs/), and the many libraries we build on. + +A huge thanks to Bevy's [generous sponsors](https://bevyengine.org). Bevy will always be free and open source, but it isn't free to make. Please consider [sponsoring our work](https://bevyengine.org/community/donate/) if you like what we're building. This project is tested with BrowserStack.