use wgpu 0.6.0 release
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@ -25,7 +25,7 @@ bevy_window = { path = "../bevy_window", version = "0.1" }
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bevy_winit = { path = "../bevy_winit", optional = true, version = "0.1" }
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bevy_winit = { path = "../bevy_winit", optional = true, version = "0.1" }
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# other
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# other
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wgpu = { git = "https://github.com/gfx-rs/wgpu-rs", rev = "333aeb73c103037abdae62abc078c4fcf745aef7" }
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wgpu = "0.6"
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pollster = "0.2.0"
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pollster = "0.2.0"
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log = { version = "0.4", features = ["release_max_level_info"] }
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log = { version = "0.4", features = ["release_max_level_info"] }
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crossbeam-channel = "0.4.2"
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crossbeam-channel = "0.4.2"
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