Added deref trait for Mesh2dHandle (#13002)
# Added deref trait for Mesh2dHandle - Fixes #13001 ". ## Solution - Added Derive Deref for Mesh2dHandle.
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				| @ -39,7 +39,7 @@ use crate::Material2dBindGroupId; | ||||
| /// Component for rendering with meshes in the 2d pipeline, usually with a [2d material](crate::Material2d) such as [`ColorMaterial`](crate::ColorMaterial).
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| ///
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| /// It wraps a [`Handle<Mesh>`] to differentiate from the 3d pipelines which use the handles directly as components
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| #[derive(Default, Clone, Component, Debug, Reflect, PartialEq, Eq)] | ||||
| #[derive(Default, Clone, Component, Debug, Reflect, PartialEq, Eq, Deref, DerefMut)] | ||||
| #[reflect(Default, Component)] | ||||
| pub struct Mesh2dHandle(pub Handle<Mesh>); | ||||
| 
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|  | ||||
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