revert PointLightBundle to DirectionalLightBundle change made to asset_loading example between 0.12.1 and 0.13.0 (#11935)
# Objective - revert a single-line change made to `examples/asset/asset_loading` example between `v0.12.1` release and `v0.13.0` release which resulted in a too-bright, washed-out rendering ## Solution - reverted the changes made to this example between `v0.12.1` and `v0.13.0`
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@ -79,8 +79,8 @@ fn setup(
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..default()
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});
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// light
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commands.spawn(DirectionalLightBundle {
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transform: Transform::from_xyz(4.0, 5.0, 4.0).looking_at(Vec3::ZERO, Vec3::Y),
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commands.spawn(PointLightBundle {
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transform: Transform::from_xyz(4.0, 5.0, 4.0),
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..default()
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});
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// camera
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