A hack to work around minimising still being broken (#4481)

# Objective

- https://github.com/bevyengine/bevy/pull/4098 still hasn't fixed minimisation on Windows.
- `Clusters.lights` is assumed to have the number of items given by the product of `Clusters.dimensions`'s axes.

## Solution

- Make that true in `clear`.
This commit is contained in:
Daniel McNab 2022-04-15 11:22:48 +00:00
parent 0d2b527faf
commit 424d4d26f1

View File

@ -391,7 +391,7 @@ impl Clusters {
}
fn clear(&mut self) {
self.tile_size = UVec2::ONE;
self.dimensions = UVec3::ONE;
self.dimensions = UVec3::ZERO;
self.near = 0.0;
self.far = 0.0;
self.lights.clear();