diff --git a/docs/cargo_features.md b/docs/cargo_features.md index d04df3dea5..933ea378da 100644 --- a/docs/cargo_features.md +++ b/docs/cargo_features.md @@ -58,7 +58,7 @@ The default feature set enables most of the expected features of a game engine, |jpeg|JPEG image format support| |minimp3|MP3 audio format support (through minimp3)| |mp3|MP3 audio format support| -|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit in lower-end GPUs| +|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs| |pnm|PNM image format support, includes pam, pbm, pgm and ppm| |serialize|Enable serialization support through serde| |shader_format_glsl|Enable support for shaders in GLSL|