Improve safety for BlobVec::replace_unchecked (#7181)
				
					
				
			# Objective - The function `BlobVec::replace_unchecked` has informal use of safety comments. - This function does strange things with `OwningPtr` in order to get around the borrow checker. ## Solution - Put safety comments in front of each unsafe operation. Describe the specific invariants of each operation and how they apply here. - Added a guard type `OnDrop`, which is used to simplify ownership transfer in case of a panic. --- ## Changelog + Added the guard type `bevy_utils::OnDrop`. + Added conversions from `Ptr`, `PtrMut`, and `OwningPtr` to `NonNull<u8>`.
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				@ -6,6 +6,7 @@ use std::{
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};
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use bevy_ptr::{OwningPtr, Ptr, PtrMut};
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use bevy_utils::OnDrop;
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/// A flat, type-erased data storage type
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///
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@ -153,33 +154,53 @@ impl BlobVec {
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    /// [`BlobVec`]'s `item_layout`
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    pub unsafe fn replace_unchecked(&mut self, index: usize, value: OwningPtr<'_>) {
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        debug_assert!(index < self.len());
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        // If `drop` panics, then when the collection is dropped during stack unwinding, the
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        // collection's `Drop` impl will call `drop` again for the old value (which is still stored
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        // in the collection), so we get a double drop. To prevent that, we set len to 0 until we're
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        // done.
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        let old_len = self.len;
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        let ptr = self.get_unchecked_mut(index).promote().as_ptr();
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        self.len = 0;
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        // Drop the old value, then write back, justifying the promotion
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        // If the drop impl for the old value panics then we run the drop impl for `value` too.
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        // Pointer to the value in the vector that will get replaced.
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        // SAFETY: The caller ensures that `index` fits in this vector.
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        let destination = NonNull::from(self.get_unchecked_mut(index));
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        let source = value.as_ptr();
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        if let Some(drop) = self.drop {
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            struct OnDrop<F: FnMut()>(F);
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            impl<F: FnMut()> Drop for OnDrop<F> {
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                fn drop(&mut self) {
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                    (self.0)();
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                }
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            }
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            let value = value.as_ptr();
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            let on_unwind = OnDrop(|| (drop)(OwningPtr::new(NonNull::new_unchecked(value))));
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            // Temporarily set the length to zero, so that if `drop` panics the caller
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            // will not be left with a `BlobVec` containing a dropped element within
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            // its initialized range.
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            let old_len = self.len;
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            self.len = 0;
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            (drop)(OwningPtr::new(NonNull::new_unchecked(ptr)));
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            // Transfer ownership of the old value out of the vector, so it can be dropped.
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            // SAFETY:
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            // - `destination` was obtained from a `PtrMut` in this vector, which ensures it is non-null,
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            //   well-aligned for the underlying type, and has proper provenance.
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            // - The storage location will get overwritten with `value` later, which ensures
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            //   that the element will not get observed or double dropped later.
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            // - If a panic occurs, `self.len` will remain `0`, which ensures a double-drop
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            //   does not occur. Instead, all elements will be forgotten.
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            let old_value = OwningPtr::new(destination);
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            // This closure will run in case `drop()` panics,
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            // which ensures that `value` does not get forgotten.
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            let on_unwind = OnDrop::new(|| drop(value));
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            drop(old_value);
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            // If the above code does not panic, make sure that `value` doesn't get dropped.
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            core::mem::forget(on_unwind);
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        }
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        std::ptr::copy_nonoverlapping::<u8>(value.as_ptr(), ptr, self.item_layout.size());
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            // Make the vector's contents observable again, since panics are no longer possible.
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            self.len = old_len;
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        }
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        // Copy the new value into the vector, overwriting the previous value.
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        // SAFETY:
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        // - `source` and `destination` were obtained from `OwningPtr`s, which ensures they are
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        //   valid for both reads and writes.
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        // - The value behind `source` will only be dropped if the above branch panics,
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        //   so it must still be initialized and it is safe to transfer ownership into the vector.
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        // - `source` and `destination` were obtained from different memory locations,
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        //   both of which we have exclusive access to, so they are guaranteed not to overlap.
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        std::ptr::copy_nonoverlapping::<u8>(source, destination.as_ptr(), self.item_layout.size());
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    }
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    /// Pushes a value to the [`BlobVec`].
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    ///
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    /// # Safety
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@ -78,6 +78,12 @@ macro_rules! impl_ptr {
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            }
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        }
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        impl<'a, A: IsAligned> From<$ptr<'a, A>> for NonNull<u8> {
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            fn from(ptr: $ptr<'a, A>) -> Self {
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                ptr.0
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            }
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        }
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        impl<A: IsAligned> $ptr<'_, A> {
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            /// Calculates the offset from a pointer.
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            /// As the pointer is type-erased, there is no size information available. The provided
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@ -34,6 +34,7 @@ use std::{
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    future::Future,
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    hash::{BuildHasher, Hash, Hasher},
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    marker::PhantomData,
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    mem::ManuallyDrop,
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    ops::Deref,
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    pin::Pin,
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};
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@ -233,3 +234,58 @@ impl<K: Hash + Eq + PartialEq + Clone, V> PreHashMapExt<K, V> for PreHashMap<K,
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        }
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    }
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}
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/// A type which calls a function when dropped.
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/// This can be used to ensure that cleanup code is run even in case of a panic.
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///
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/// Note that this only works for panics that [unwind](https://doc.rust-lang.org/nomicon/unwinding.html)
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/// -- any code within `OnDrop` will be skipped if a panic does not unwind.
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/// In most cases, this will just work.
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///
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/// # Examples
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///
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/// ```
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/// # use bevy_utils::OnDrop;
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/// # fn test_panic(do_panic: bool, log: impl FnOnce(&str)) {
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/// // This will print a message when the variable `_catch` gets dropped,
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/// // even if a panic occurs before we reach the end of this scope.
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/// // This is similar to a `try ... catch` block in languages such as C++.
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/// let _catch = OnDrop::new(|| log("Oops, a panic occured and this function didn't complete!"));
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///
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/// // Some code that may panic...
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/// // ...
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/// # if do_panic { panic!() }
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///
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/// // Make sure the message only gets printed if a panic occurs.
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/// // If we remove this line, then the message will be printed regardless of whether a panic occurs
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/// // -- similar to a `try ... finally` block.
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/// std::mem::forget(_catch);
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/// # }
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/// #
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/// # test_panic(false, |_| unreachable!());
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/// # let mut did_log = false;
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/// # std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
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/// #   test_panic(true, |_| did_log = true);
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/// # }));
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/// # assert!(did_log);
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/// ```
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pub struct OnDrop<F: FnOnce()> {
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    callback: ManuallyDrop<F>,
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}
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impl<F: FnOnce()> OnDrop<F> {
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    /// Returns an object that will invoke the specified callback when dropped.
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    pub fn new(callback: F) -> Self {
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        Self {
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            callback: ManuallyDrop::new(callback),
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        }
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    }
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}
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impl<F: FnOnce()> Drop for OnDrop<F> {
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    fn drop(&mut self) {
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        // SAFETY: We may move out of `self`, since this instance can never be observed after it's dropped.
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        let callback = unsafe { ManuallyDrop::take(&mut self.callback) };
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        callback();
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    }
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}
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