Add comparison methods to FilteredAccessSet (#4211)
# Objective - (Eventually) reduce noise in reporting access conflicts between unordered systems. - `SystemStage` only looks at unfiltered `ComponentId` access, any conflicts reported are potentially `false`. - the systems could still be accessing disjoint archetypes - Comparing systems' filtered access sets can maybe avoid that (for statically known component types). - #4204 ## Solution - Modify `SparseSetIndex` trait to require `PartialEq`, `Eq`, and `Hash` (all internal types except `BundleId` already did). - Add `is_compatible` and `get_conflicts` methods to `FilteredAccessSet<T>` - (existing method renamed to `get_conflicts_single`) - Add docs for those and all the other methods while I'm at it.
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33a4df8008
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4c878ef790
@ -129,7 +129,7 @@ macro_rules! tuple_impl {
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all_tuples!(tuple_impl, 0, 15, C);
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]
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pub struct BundleId(usize);
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impl BundleId {
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@ -3,15 +3,19 @@ use bevy_utils::HashSet;
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use fixedbitset::FixedBitSet;
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use std::marker::PhantomData;
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/// `Access` keeps track of read and write accesses to values within a collection.
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/// Tracks read and write access to specific elements in a collection.
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///
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/// This is used for ensuring systems are executed soundly.
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#[derive(Debug, Eq, PartialEq, Clone)]
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/// Used internally to ensure soundness during system initialization and execution.
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/// See the [`is_compatible`](Access::is_compatible) and [`get_conflicts`](Access::get_conflicts) functions.
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#[derive(Debug, Clone, Eq, PartialEq)]
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pub struct Access<T: SparseSetIndex> {
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reads_all: bool,
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/// A combined set of T read and write accesses.
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/// All accessed elements.
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reads_and_writes: FixedBitSet,
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/// The exclusively-accessed elements.
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writes: FixedBitSet,
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/// Is `true` if this has access to all elements in the collection?
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/// This field is a performance optimization for `&World` (also harder to mess up for soundness).
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reads_all: bool,
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marker: PhantomData<T>,
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}
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@ -27,26 +31,29 @@ impl<T: SparseSetIndex> Default for Access<T> {
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}
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impl<T: SparseSetIndex> Access<T> {
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pub fn grow(&mut self, bits: usize) {
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self.reads_and_writes.grow(bits);
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self.writes.grow(bits);
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/// Increases the set capacity to the specified amount.
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///
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/// Does nothing if `capacity` is less than or equal to the current value.
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pub fn grow(&mut self, capacity: usize) {
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self.reads_and_writes.grow(capacity);
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self.writes.grow(capacity);
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}
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/// Adds a read access for the given index.
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/// Adds access to the element given by `index`.
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pub fn add_read(&mut self, index: T) {
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self.reads_and_writes.grow(index.sparse_set_index() + 1);
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self.reads_and_writes.insert(index.sparse_set_index());
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}
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/// Adds a write access for the given index.
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/// Adds exclusive access to the element given by `index`.
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pub fn add_write(&mut self, index: T) {
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self.reads_and_writes.grow(index.sparse_set_index() + 1);
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self.writes.grow(index.sparse_set_index() + 1);
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self.reads_and_writes.insert(index.sparse_set_index());
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self.writes.grow(index.sparse_set_index() + 1);
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self.writes.insert(index.sparse_set_index());
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}
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/// Returns true if this `Access` contains a read access for the given index.
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/// Returns `true` if this can access the element given by `index`.
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pub fn has_read(&self, index: T) -> bool {
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if self.reads_all {
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true
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@ -55,51 +62,54 @@ impl<T: SparseSetIndex> Access<T> {
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}
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}
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/// Returns true if this `Access` contains a write access for the given index.
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/// Returns `true` if this can exclusively access the element given by `index`.
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pub fn has_write(&self, index: T) -> bool {
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self.writes.contains(index.sparse_set_index())
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}
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/// Sets this `Access` to having read access for all indices.
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/// Sets this as having access to all indexed elements (i.e. `&World`).
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pub fn read_all(&mut self) {
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self.reads_all = true;
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}
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/// Returns true if this `Access` has read access to all indices.
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pub fn reads_all(&self) -> bool {
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/// Returns `true` if this has access to all indexed elements (i.e. `&World`).
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pub fn has_read_all(&self) -> bool {
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self.reads_all
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}
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/// Clears all recorded accesses.
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/// Removes all accesses.
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pub fn clear(&mut self) {
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self.reads_all = false;
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self.reads_and_writes.clear();
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self.writes.clear();
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}
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/// Extends this `Access` with another, copying all accesses of `other` into this.
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/// Adds all access from `other`.
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pub fn extend(&mut self, other: &Access<T>) {
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self.reads_all = self.reads_all || other.reads_all;
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self.reads_and_writes.union_with(&other.reads_and_writes);
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self.writes.union_with(&other.writes);
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}
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/// Returns true if this `Access` is compatible with `other`.
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/// Returns `true` if the access and `other` can be active at the same time.
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///
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/// Two `Access` instances are incompatible with each other if one `Access` has a write for
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/// which the other also has a write or a read.
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/// `Access` instances are incompatible if one can write
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/// an element that the other can read or write.
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pub fn is_compatible(&self, other: &Access<T>) -> bool {
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// Only systems that do not write data are compatible with systems that operate on `&World`.
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if self.reads_all {
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0 == other.writes.count_ones(..)
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} else if other.reads_all {
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0 == self.writes.count_ones(..)
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} else {
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return other.writes.count_ones(..) == 0;
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}
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if other.reads_all {
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return self.writes.count_ones(..) == 0;
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}
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self.writes.is_disjoint(&other.reads_and_writes)
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&& self.reads_and_writes.is_disjoint(&other.writes)
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}
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}
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/// Calculates conflicting accesses between this `Access` and `other`.
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/// Returns a vector of elements that the access and `other` cannot access at the same time.
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pub fn get_conflicts(&self, other: &Access<T>) -> Vec<T> {
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let mut conflicts = FixedBitSet::default();
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if self.reads_all {
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@ -117,20 +127,28 @@ impl<T: SparseSetIndex> Access<T> {
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.collect()
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}
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/// Returns all read accesses.
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/// Returns the indices of the elements this has access to.
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pub fn reads_and_writes(&self) -> impl Iterator<Item = T> + '_ {
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self.reads_and_writes.ones().map(T::get_sparse_set_index)
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}
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/// Returns the indices of the elements this has non-exclusive access to.
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pub fn reads(&self) -> impl Iterator<Item = T> + '_ {
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self.reads_and_writes
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.difference(&self.writes)
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.map(T::get_sparse_set_index)
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}
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/// Returns all write accesses.
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/// Returns the indices of the elements this has exclusive access to.
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pub fn writes(&self) -> impl Iterator<Item = T> + '_ {
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self.writes.ones().map(T::get_sparse_set_index)
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}
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}
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#[derive(Clone, Eq, PartialEq, Debug)]
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/// An [`Access`] that has been filtered to include and exclude certain combinations of elements.
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///
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/// Used internally to statically check if queries are disjoint.
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#[derive(Debug, Clone, Eq, PartialEq)]
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pub struct FilteredAccess<T: SparseSetIndex> {
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access: Access<T>,
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with: FixedBitSet,
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@ -156,31 +174,43 @@ impl<T: SparseSetIndex> From<FilteredAccess<T>> for FilteredAccessSet<T> {
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}
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impl<T: SparseSetIndex> FilteredAccess<T> {
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/// Returns a reference to the underlying unfiltered access.
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#[inline]
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pub fn access(&self) -> &Access<T> {
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&self.access
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}
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/// Returns a mutable reference to the underlying unfiltered access.
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#[inline]
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pub fn access_mut(&mut self) -> &mut Access<T> {
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&mut self.access
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}
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/// Adds access to the element given by `index`.
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pub fn add_read(&mut self, index: T) {
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self.access.add_read(index.clone());
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self.add_with(index);
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}
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/// Adds exclusive access to the element given by `index`.
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pub fn add_write(&mut self, index: T) {
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self.access.add_write(index.clone());
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self.add_with(index);
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}
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/// Retains only combinations where the element given by `index` is also present.
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pub fn add_with(&mut self, index: T) {
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self.with.grow(index.sparse_set_index() + 1);
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self.with.insert(index.sparse_set_index());
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}
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/// Retains only combinations where the element given by `index` is not present.
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pub fn add_without(&mut self, index: T) {
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self.without.grow(index.sparse_set_index() + 1);
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self.without.insert(index.sparse_set_index());
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}
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/// Returns `true` if this and `other` can be active at the same time.
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pub fn is_compatible(&self, other: &FilteredAccess<T>) -> bool {
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if self.access.is_compatible(&other.access) {
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true
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@ -190,56 +220,94 @@ impl<T: SparseSetIndex> FilteredAccess<T> {
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}
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}
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/// Returns a vector of elements that this and `other` cannot access at the same time.
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pub fn get_conflicts(&self, other: &FilteredAccess<T>) -> Vec<T> {
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if !self.is_compatible(other) {
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// filters are disjoint, so we can just look at the unfiltered intersection
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return self.access.get_conflicts(&other.access);
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}
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Vec::new()
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}
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/// Adds all access and filters from `other`.
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pub fn extend(&mut self, access: &FilteredAccess<T>) {
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self.access.extend(&access.access);
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self.with.union_with(&access.with);
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self.without.union_with(&access.without);
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}
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/// Sets the underlying unfiltered access as having access to all indexed elements.
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pub fn read_all(&mut self) {
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self.access.read_all();
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}
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}
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#[derive(Clone, Debug)]
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/// A collection of [`FilteredAccess`] instances.
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///
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/// Used internally to statically check if systems have conflicting access.
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#[derive(Debug, Clone)]
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pub struct FilteredAccessSet<T: SparseSetIndex> {
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combined_access: Access<T>,
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filtered_accesses: Vec<FilteredAccess<T>>,
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}
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impl<T: SparseSetIndex> FilteredAccessSet<T> {
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/// Returns a reference to the unfiltered access of the entire set.
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#[inline]
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pub fn combined_access(&self) -> &Access<T> {
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&self.combined_access
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}
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/// Returns a mutable reference to the unfiltered access of the entire set.
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#[inline]
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pub fn combined_access_mut(&mut self) -> &mut Access<T> {
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&mut self.combined_access
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}
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pub fn get_conflicts(&self, filtered_access: &FilteredAccess<T>) -> Vec<T> {
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// if combined unfiltered access is incompatible, check each filtered access for
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// compatibility
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let mut conflicts = HashSet::<usize>::default();
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if !filtered_access.access.is_compatible(&self.combined_access) {
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for current_filtered_access in &self.filtered_accesses {
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if !current_filtered_access.is_compatible(filtered_access) {
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conflicts.extend(
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current_filtered_access
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.access
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.get_conflicts(&filtered_access.access)
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.iter()
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.map(|ind| ind.sparse_set_index()),
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);
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/// Returns `true` if this and `other` can be active at the same time.
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pub fn is_compatible(&self, other: &FilteredAccessSet<T>) -> bool {
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if self.combined_access.is_compatible(other.combined_access()) {
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return true;
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} else {
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for filtered in self.filtered_accesses.iter() {
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for other_filtered in other.filtered_accesses.iter() {
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if !filtered.is_compatible(other_filtered) {
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return false;
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}
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}
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}
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conflicts
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.iter()
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.map(|ind| T::get_sparse_set_index(*ind))
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.collect()
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}
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true
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}
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/// Returns a vector of elements that this set and `other` cannot access at the same time.
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pub fn get_conflicts(&self, other: &FilteredAccessSet<T>) -> Vec<T> {
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// if the unfiltered access is incompatible, must check each pair
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let mut conflicts = HashSet::new();
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if !self.combined_access.is_compatible(other.combined_access()) {
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for filtered in self.filtered_accesses.iter() {
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for other_filtered in other.filtered_accesses.iter() {
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conflicts.extend(filtered.get_conflicts(other_filtered).into_iter());
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}
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}
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}
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conflicts.into_iter().collect()
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}
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/// Returns a vector of elements that this set and `other` cannot access at the same time.
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pub fn get_conflicts_single(&self, filtered_access: &FilteredAccess<T>) -> Vec<T> {
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// if the unfiltered access is incompatible, must check each pair
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let mut conflicts = HashSet::new();
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if !self.combined_access.is_compatible(filtered_access.access()) {
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for filtered in self.filtered_accesses.iter() {
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conflicts.extend(filtered.get_conflicts(filtered_access).into_iter());
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}
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}
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conflicts.into_iter().collect()
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}
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/// Adds the filtered access to the set.
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pub fn add(&mut self, filtered_access: FilteredAccess<T>) {
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self.combined_access.extend(&filtered_access.access);
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self.filtered_accesses.push(filtered_access);
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@ -4,7 +4,7 @@ use crate::{
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storage::BlobVec,
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};
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use bevy_ptr::{OwningPtr, Ptr};
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use std::{cell::UnsafeCell, marker::PhantomData};
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use std::{cell::UnsafeCell, hash::Hash, marker::PhantomData};
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#[derive(Debug)]
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pub struct SparseArray<I, V = I> {
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@ -372,7 +372,7 @@ impl<I: SparseSetIndex, V> SparseSet<I, V> {
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}
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}
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pub trait SparseSetIndex: Clone {
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pub trait SparseSetIndex: Clone + PartialEq + Eq + Hash {
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fn sparse_set_index(&self) -> usize;
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fn get_sparse_set_index(value: usize) -> Self;
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}
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@ -154,7 +154,7 @@ fn assert_component_access_compatibility(
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current: &FilteredAccess<ComponentId>,
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world: &World,
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) {
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let mut conflicts = system_access.get_conflicts(current);
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let mut conflicts = system_access.get_conflicts_single(current);
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if conflicts.is_empty() {
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return;
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}
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@ -531,7 +531,7 @@ unsafe impl<'w, 's> SystemParamState for WorldState {
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filtered_access.read_all();
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if !system_meta
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.component_access_set
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.get_conflicts(&filtered_access)
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.get_conflicts_single(&filtered_access)
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.is_empty()
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{
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panic!("&World conflicts with a previous mutable system parameter. Allowing this would break Rust's mutability rules");
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