add default draw target impl
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1ac33b1477
commit
4eaf730b8a
@ -18,10 +18,12 @@ pub trait DrawTarget {
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);
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);
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fn setup(
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fn setup(
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&mut self,
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&mut self,
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world: &World,
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_world: &World,
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resources: &Resources,
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_resources: &Resources,
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renderer: &mut dyn Renderer,
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_renderer: &mut dyn Renderer,
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pipeline_handle: Handle<PipelineDescriptor>,
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_pipeline_handle: Handle<PipelineDescriptor>,
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);
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) {
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}
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fn get_name(&self) -> String;
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fn get_name(&self) -> String;
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}
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}
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@ -58,15 +58,6 @@ impl DrawTarget for MeshesDrawTarget {
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}
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}
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}
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}
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fn setup(
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&mut self,
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_world: &World,
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_resources: &Resources,
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_renderer: &mut dyn Renderer,
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_pipeline_handle: Handle<PipelineDescriptor>,
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) {
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}
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fn get_name(&self) -> String {
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fn get_name(&self) -> String {
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resource_name::draw_target::MESHES.to_string()
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resource_name::draw_target::MESHES.to_string()
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}
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}
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