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				| @ -7,6 +7,8 @@ use bevy_ecs::{ | ||||
| }; | ||||
| use bevy_reflect::{PartialReflect, TypePath}; | ||||
| 
 | ||||
| /// A composition of [`World`] objects.
 | ||||
| ///
 | ||||
| /// To spawn a scene, you can use either:
 | ||||
| /// * [`SceneSpawner::spawn`](crate::SceneSpawner::spawn)
 | ||||
| /// * adding the [`SceneRoot`](crate::components::SceneRoot) component to an entity.
 | ||||
|  | ||||
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