make deferred_rendering simpler to render for CI (#10150)

# Objective

- Example `deferred_rendering` sometimes fail to render in CI
- Make it easier to render

## Solution

- Reduce the complexity of the sphere used
This commit is contained in:
François 2023-10-28 22:39:45 +02:00 committed by GitHub
parent a4d98f3377
commit 5d44d2a648
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -111,8 +111,7 @@ fn setup(
let cube_h = meshes.add(Mesh::from(shape::Cube { size: 0.1 })); let cube_h = meshes.add(Mesh::from(shape::Cube { size: 0.1 }));
let sphere_h = meshes.add(Mesh::from(shape::UVSphere { let sphere_h = meshes.add(Mesh::from(shape::UVSphere {
radius: 0.125, radius: 0.125,
sectors: 128, ..default()
stacks: 128,
})); }));
// Cubes // Cubes