remove unneeded light rotation
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@ -48,7 +48,6 @@ pub fn setup() -> Box<dyn Schedulable> {
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// light
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.add_entity(LightEntity {
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translation: Translation::new(4.0, -4.0, 5.0),
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rotation: Rotation::from_euler_angles(0.0, 0.0, 0.0),
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..Default::default()
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})
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// camera
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@ -48,7 +48,6 @@ fn setup(world: &mut World, resources: &mut Resources) {
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// light
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.add_entity(LightEntity {
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translation: Translation::new(4.0, -4.0, 5.0),
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rotation: Rotation::from_euler_angles(0.0, 0.0, 0.0),
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..Default::default()
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})
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// camera
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