fix ci tests
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commit
66392b0540
@ -1,4 +1,5 @@
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#![expect(missing_docs, reason = "Not all docs are written yet, see #3492.")]
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//! Macros for deriving ECS traits.
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#![cfg_attr(docsrs, feature(doc_auto_cfg))]
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extern crate proc_macro;
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@ -29,6 +30,7 @@ enum BundleFieldKind {
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const BUNDLE_ATTRIBUTE_NAME: &str = "bundle";
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const BUNDLE_ATTRIBUTE_IGNORE_NAME: &str = "ignore";
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/// Implement the `Bundle` trait.
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#[proc_macro_derive(Bundle, attributes(bundle))]
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pub fn derive_bundle(input: TokenStream) -> TokenStream {
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let ast = parse_macro_input!(input as DeriveInput);
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@ -187,6 +189,7 @@ pub fn derive_bundle(input: TokenStream) -> TokenStream {
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})
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}
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/// Implement the `MapEntities` trait.
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#[proc_macro_derive(MapEntities, attributes(entities))]
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pub fn derive_map_entities(input: TokenStream) -> TokenStream {
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let ast = parse_macro_input!(input as DeriveInput);
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@ -522,16 +525,19 @@ pub(crate) fn bevy_ecs_path() -> syn::Path {
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BevyManifest::shared().get_path("bevy_ecs")
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}
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/// Implement the `Event` trait.
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#[proc_macro_derive(Event, attributes(event))]
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pub fn derive_event(input: TokenStream) -> TokenStream {
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component::derive_event(input)
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}
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/// Implement the `Resource` trait.
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#[proc_macro_derive(Resource)]
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pub fn derive_resource(input: TokenStream) -> TokenStream {
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component::derive_resource(input)
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}
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/// Implement the `Component` trait.
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#[proc_macro_derive(
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Component,
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attributes(component, require, relationship, relationship_target, entities)
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@ -540,6 +546,7 @@ pub fn derive_component(input: TokenStream) -> TokenStream {
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component::derive_component(input)
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}
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/// Implement the `FromWorld` trait.
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#[proc_macro_derive(FromWorld, attributes(from_world))]
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pub fn derive_from_world(input: TokenStream) -> TokenStream {
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let bevy_ecs_path = bevy_ecs_path();
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@ -208,18 +208,6 @@ pub fn update_interactions(
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mut pointers: Query<(&PointerId, &PointerPress, &mut PointerInteraction)>,
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mut interact: Query<&mut PickingInteraction>,
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) {
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// Clear all previous hover data from pointers and entities
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for (pointer, _, mut pointer_interaction) in &mut pointers {
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pointer_interaction.sorted_entities.clear();
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if let Some(previously_hovered_entities) = previous_hover_map.get(pointer) {
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for entity in previously_hovered_entities.keys() {
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if let Ok(mut interaction) = interact.get_mut(*entity) {
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*interaction = PickingInteraction::None;
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}
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}
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}
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}
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// Create a map to hold the aggregated interaction for each entity. This is needed because we
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// need to be able to insert the interaction component on entities if they do not exist. To do
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// so we need to know the final aggregated interaction state to avoid the scenario where we set
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@ -239,13 +227,29 @@ pub fn update_interactions(
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}
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// Take the aggregated entity states and update or insert the component if missing.
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for (hovered_entity, new_interaction) in new_interaction_state.drain() {
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for (&hovered_entity, &new_interaction) in new_interaction_state.iter() {
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if let Ok(mut interaction) = interact.get_mut(hovered_entity) {
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*interaction = new_interaction;
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interaction.set_if_neq(new_interaction);
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} else if let Ok(mut entity_commands) = commands.get_entity(hovered_entity) {
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entity_commands.try_insert(new_interaction);
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}
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}
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// Clear all previous hover data from pointers that are no longer hovering any entities.
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// We do this last to preserve change detection for picking interactions.
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for (pointer, _, _) in &mut pointers {
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let Some(previously_hovered_entities) = previous_hover_map.get(pointer) else {
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continue;
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};
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for entity in previously_hovered_entities.keys() {
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if !new_interaction_state.contains_key(entity) {
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if let Ok(mut interaction) = interact.get_mut(*entity) {
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interaction.set_if_neq(PickingInteraction::None);
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}
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}
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}
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}
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}
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/// Merge the interaction state of this entity into the aggregated map.
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