Remove WorldCell (#12551)
# Objective Fixes #12549. WorldCell's support of everything a World can do is incomplete, and represents an alternative, potentially confusing, and less performant way of pulling multiple fetches from a `World`. The typical approach is to use `SystemState` for a runtime cached and safe way, or `UnsafeWorldCell` if the use of `unsafe` is tolerable. ## Solution Remove it! --- ## Changelog Removed: `WorldCell` Removed: `World::cell` ## Migration Guide `WorldCell` has been removed. If you were using it to fetch multiple distinct values from a `&mut World`, use `SystemState` by calling `SystemState::get` instead. Alternatively, if `SystemState` cannot be used, `UnsafeWorldCell` can instead be used in unsafe contexts.
This commit is contained in:
parent
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commit
6760b6e8a5
@ -6,7 +6,6 @@ mod entity_ref;
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pub mod error;
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mod spawn_batch;
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pub mod unsafe_world_cell;
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mod world_cell;
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pub use crate::change_detection::{Mut, Ref, CHECK_TICK_THRESHOLD};
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pub use crate::world::command_queue::CommandQueue;
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@ -16,7 +15,6 @@ pub use entity_ref::{
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OccupiedEntry, VacantEntry,
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};
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pub use spawn_batch::*;
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pub use world_cell::*;
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use crate::{
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archetype::{ArchetypeComponentId, ArchetypeId, ArchetypeRow, Archetypes},
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@ -111,8 +109,6 @@ pub struct World {
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pub(crate) storages: Storages,
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pub(crate) bundles: Bundles,
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pub(crate) removed_components: RemovedComponentEvents,
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/// Access cache used by [`WorldCell`]. Is only accessed in the `Drop` impl of `WorldCell`.
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pub(crate) archetype_component_access: ArchetypeComponentAccess,
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pub(crate) change_tick: AtomicU32,
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pub(crate) last_change_tick: Tick,
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pub(crate) last_check_tick: Tick,
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@ -129,7 +125,6 @@ impl Default for World {
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storages: Default::default(),
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bundles: Default::default(),
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removed_components: Default::default(),
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archetype_component_access: Default::default(),
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// Default value is `1`, and `last_change_tick`s default to `0`, such that changes
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// are detected on first system runs and for direct world queries.
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change_tick: AtomicU32::new(1),
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@ -217,13 +212,6 @@ impl World {
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&self.removed_components
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}
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/// Retrieves a [`WorldCell`], which safely enables multiple mutable World accesses at the same
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/// time, provided those accesses do not conflict with each other.
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#[inline]
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pub fn cell(&mut self) -> WorldCell<'_> {
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WorldCell::new(self)
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}
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/// Creates a new [`Commands`] instance that writes to the world's command queue
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/// Use [`World::flush_commands`] to apply all queued commands
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#[inline]
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@ -4,7 +4,7 @@
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use super::{command_queue::CommandQueue, Mut, Ref, World, WorldId};
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use crate::{
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archetype::{Archetype, ArchetypeComponentId, Archetypes},
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archetype::{Archetype, Archetypes},
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bundle::Bundles,
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change_detection::{MutUntyped, Ticks, TicksMut},
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component::{ComponentId, ComponentTicks, Components, StorageType, Tick, TickCells},
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@ -284,36 +284,6 @@ impl<'w> UnsafeWorldCell<'w> {
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&unsafe { self.unsafe_world() }.storages
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}
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/// Shorthand helper function for getting the [`ArchetypeComponentId`] for a resource.
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#[inline]
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pub(crate) fn get_resource_archetype_component_id(
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self,
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component_id: ComponentId,
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) -> Option<ArchetypeComponentId> {
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// SAFETY:
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// - we only access world metadata
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let resource = unsafe { self.world_metadata() }
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.storages
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.resources
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.get(component_id)?;
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Some(resource.id())
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}
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/// Shorthand helper function for getting the [`ArchetypeComponentId`] for a resource.
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#[inline]
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pub(crate) fn get_non_send_archetype_component_id(
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self,
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component_id: ComponentId,
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) -> Option<ArchetypeComponentId> {
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// SAFETY:
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// - we only access world metadata
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let resource = unsafe { self.world_metadata() }
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.storages
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.non_send_resources
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.get(component_id)?;
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Some(resource.id())
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}
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/// Retrieves an [`UnsafeEntityCell`] that exposes read and write operations for the given `entity`.
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/// Similar to the [`UnsafeWorldCell`], you are in charge of making sure that no aliasing rules are violated.
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#[inline]
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@ -1,479 +0,0 @@
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use bevy_utils::tracing::error;
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use crate::{
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archetype::ArchetypeComponentId,
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event::{Event, Events},
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storage::SparseSet,
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system::Resource,
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world::{Mut, World},
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};
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use std::{
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any::TypeId,
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cell::RefCell,
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ops::{Deref, DerefMut},
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rc::Rc,
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};
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use super::unsafe_world_cell::UnsafeWorldCell;
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/// Exposes safe mutable access to multiple resources at a time in a World. Attempting to access
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/// World in a way that violates Rust's mutability rules will panic thanks to runtime checks.
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pub struct WorldCell<'w> {
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pub(crate) world: UnsafeWorldCell<'w>,
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pub(crate) access: Rc<RefCell<ArchetypeComponentAccess>>,
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}
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pub(crate) struct ArchetypeComponentAccess {
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access: SparseSet<ArchetypeComponentId, usize>,
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}
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impl Default for ArchetypeComponentAccess {
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fn default() -> Self {
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Self {
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access: SparseSet::new(),
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}
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}
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}
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const UNIQUE_ACCESS: usize = 0;
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const BASE_ACCESS: usize = 1;
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impl ArchetypeComponentAccess {
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const fn new() -> Self {
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Self {
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access: SparseSet::new(),
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}
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}
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fn read(&mut self, id: ArchetypeComponentId) -> bool {
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let id_access = self.access.get_or_insert_with(id, || BASE_ACCESS);
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if *id_access == UNIQUE_ACCESS {
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false
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} else {
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*id_access += 1;
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true
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}
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}
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fn drop_read(&mut self, id: ArchetypeComponentId) {
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let id_access = self.access.get_or_insert_with(id, || BASE_ACCESS);
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*id_access -= 1;
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}
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fn write(&mut self, id: ArchetypeComponentId) -> bool {
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let id_access = self.access.get_or_insert_with(id, || BASE_ACCESS);
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if *id_access == BASE_ACCESS {
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*id_access = UNIQUE_ACCESS;
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true
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} else {
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false
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}
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}
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fn drop_write(&mut self, id: ArchetypeComponentId) {
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let id_access = self.access.get_or_insert_with(id, || BASE_ACCESS);
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*id_access = BASE_ACCESS;
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}
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}
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impl<'w> Drop for WorldCell<'w> {
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fn drop(&mut self) {
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let mut access = self.access.borrow_mut();
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{
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// SAFETY: `WorldCell` does not hand out `UnsafeWorldCell` to anywhere else so this is the only
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// `UnsafeWorldCell` and we have exclusive access to it.
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let world = unsafe { self.world.world_mut() };
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let world_cached_access = &mut world.archetype_component_access;
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// give world ArchetypeComponentAccess back to reuse allocations
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std::mem::swap(world_cached_access, &mut *access);
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}
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}
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}
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/// A read-only borrow of some data stored in a [`World`]. This type is returned by [`WorldCell`],
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/// which uses run-time checks to ensure that the borrow does not violate Rust's aliasing rules.
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pub struct WorldBorrow<'w, T> {
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value: &'w T,
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archetype_component_id: ArchetypeComponentId,
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access: Rc<RefCell<ArchetypeComponentAccess>>,
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}
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impl<'w, T> WorldBorrow<'w, T> {
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fn try_new(
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value: impl FnOnce() -> Option<&'w T>,
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archetype_component_id: ArchetypeComponentId,
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access: Rc<RefCell<ArchetypeComponentAccess>>,
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) -> Option<Self> {
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assert!(
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access.borrow_mut().read(archetype_component_id),
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"Attempted to immutably access {}, but it is already mutably borrowed",
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std::any::type_name::<T>(),
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);
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let value = value()?;
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Some(Self {
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value,
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archetype_component_id,
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access,
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})
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}
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}
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impl<'w, T> Deref for WorldBorrow<'w, T> {
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type Target = T;
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#[inline]
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fn deref(&self) -> &Self::Target {
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self.value
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}
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}
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impl<'w, T> Drop for WorldBorrow<'w, T> {
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fn drop(&mut self) {
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let mut access = self.access.borrow_mut();
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access.drop_read(self.archetype_component_id);
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}
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}
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/// A mutable borrow of some data stored in a [`World`]. This type is returned by [`WorldCell`],
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/// which uses run-time checks to ensure that the borrow does not violate Rust's aliasing rules.
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pub struct WorldBorrowMut<'w, T> {
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value: Mut<'w, T>,
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archetype_component_id: ArchetypeComponentId,
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access: Rc<RefCell<ArchetypeComponentAccess>>,
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}
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impl<'w, T> WorldBorrowMut<'w, T> {
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fn try_new(
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value: impl FnOnce() -> Option<Mut<'w, T>>,
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archetype_component_id: ArchetypeComponentId,
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access: Rc<RefCell<ArchetypeComponentAccess>>,
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) -> Option<Self> {
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assert!(
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access.borrow_mut().write(archetype_component_id),
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"Attempted to mutably access {}, but it is already mutably borrowed",
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std::any::type_name::<T>(),
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);
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let value = value()?;
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Some(Self {
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value,
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archetype_component_id,
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access,
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})
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}
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}
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impl<'w, T> Deref for WorldBorrowMut<'w, T> {
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type Target = T;
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#[inline]
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fn deref(&self) -> &Self::Target {
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self.value.deref()
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}
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}
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impl<'w, T> DerefMut for WorldBorrowMut<'w, T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.value
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}
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}
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impl<'w, T> Drop for WorldBorrowMut<'w, T> {
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fn drop(&mut self) {
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let mut access = self.access.borrow_mut();
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access.drop_write(self.archetype_component_id);
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}
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}
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impl<'w> WorldCell<'w> {
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pub(crate) fn new(world: &'w mut World) -> Self {
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// this is cheap because ArchetypeComponentAccess::new() is const / allocation free
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let access = std::mem::replace(
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&mut world.archetype_component_access,
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ArchetypeComponentAccess::new(),
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);
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// world's ArchetypeComponentAccess is recycled to cut down on allocations
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Self {
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world: world.as_unsafe_world_cell(),
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access: Rc::new(RefCell::new(access)),
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}
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}
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/// Gets a reference to the resource of the given type
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pub fn get_resource<T: Resource>(&self) -> Option<WorldBorrow<'_, T>> {
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let component_id = self.world.components().get_resource_id(TypeId::of::<T>())?;
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let archetype_component_id = self
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.world
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.get_resource_archetype_component_id(component_id)?;
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WorldBorrow::try_new(
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// SAFETY: access is checked by WorldBorrow
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|| unsafe { self.world.get_resource::<T>() },
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archetype_component_id,
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self.access.clone(),
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)
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}
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/// Gets a reference to the resource of the given type
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///
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/// # Panics
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///
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/// Panics if the resource does not exist. Use [`get_resource`](WorldCell::get_resource) instead
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/// if you want to handle this case.
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pub fn resource<T: Resource>(&self) -> WorldBorrow<'_, T> {
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match self.get_resource() {
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Some(x) => x,
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None => panic!(
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"Requested resource {} does not exist in the `World`.
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Did you forget to add it using `app.insert_resource` / `app.init_resource`?
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Resources are also implicitly added via `app.add_event`,
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and can be added by plugins.",
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std::any::type_name::<T>()
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),
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}
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}
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/// Gets a mutable reference to the resource of the given type
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pub fn get_resource_mut<T: Resource>(&self) -> Option<WorldBorrowMut<'_, T>> {
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let component_id = self.world.components().get_resource_id(TypeId::of::<T>())?;
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let archetype_component_id = self
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.world
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.get_resource_archetype_component_id(component_id)?;
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WorldBorrowMut::try_new(
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// SAFETY: access is checked by WorldBorrowMut
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|| unsafe { self.world.get_resource_mut::<T>() },
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archetype_component_id,
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self.access.clone(),
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)
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}
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/// Gets a mutable reference to the resource of the given type
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///
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/// # Panics
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///
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/// Panics if the resource does not exist. Use [`get_resource_mut`](WorldCell::get_resource_mut)
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/// instead if you want to handle this case.
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pub fn resource_mut<T: Resource>(&self) -> WorldBorrowMut<'_, T> {
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match self.get_resource_mut() {
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Some(x) => x,
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None => panic!(
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"Requested resource {} does not exist in the `World`.
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Did you forget to add it using `app.insert_resource` / `app.init_resource`?
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Resources are also implicitly added via `app.add_event`,
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and can be added by plugins.",
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std::any::type_name::<T>()
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),
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}
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}
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/// Gets an immutable reference to the non-send resource of the given type, if it exists.
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pub fn get_non_send_resource<T: 'static>(&self) -> Option<WorldBorrow<'_, T>> {
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let component_id = self.world.components().get_resource_id(TypeId::of::<T>())?;
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let archetype_component_id = self
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.world
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.get_non_send_archetype_component_id(component_id)?;
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WorldBorrow::try_new(
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// SAFETY: access is checked by WorldBorrowMut
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|| unsafe { self.world.get_non_send_resource::<T>() },
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archetype_component_id,
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self.access.clone(),
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)
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}
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/// Gets an immutable reference to the non-send resource of the given type, if it exists.
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///
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/// # Panics
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///
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/// Panics if the resource does not exist. Use
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/// [`get_non_send_resource`](WorldCell::get_non_send_resource) instead if you want to handle
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/// this case.
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pub fn non_send_resource<T: 'static>(&self) -> WorldBorrow<'_, T> {
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match self.get_non_send_resource() {
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Some(x) => x,
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None => panic!(
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"Requested non-send resource {} does not exist in the `World`.
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Did you forget to add it using `app.insert_non_send_resource` / `app.init_non_send_resource`?
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Non-send resources can also be added by plugins.",
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std::any::type_name::<T>()
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),
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}
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}
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/// Gets a mutable reference to the non-send resource of the given type, if it exists.
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pub fn get_non_send_resource_mut<T: 'static>(&self) -> Option<WorldBorrowMut<'_, T>> {
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let component_id = self.world.components().get_resource_id(TypeId::of::<T>())?;
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let archetype_component_id = self
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.world
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.get_non_send_archetype_component_id(component_id)?;
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WorldBorrowMut::try_new(
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// SAFETY: access is checked by WorldBorrowMut
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|| unsafe { self.world.get_non_send_resource_mut::<T>() },
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archetype_component_id,
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self.access.clone(),
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)
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}
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/// Gets a mutable reference to the non-send resource of the given type, if it exists.
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///
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/// # Panics
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///
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/// Panics if the resource does not exist. Use
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/// [`get_non_send_resource_mut`](WorldCell::get_non_send_resource_mut) instead if you want to
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/// handle this case.
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pub fn non_send_resource_mut<T: 'static>(&self) -> WorldBorrowMut<'_, T> {
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match self.get_non_send_resource_mut() {
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Some(x) => x,
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None => panic!(
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"Requested non-send resource {} does not exist in the `World`.
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Did you forget to add it using `app.insert_non_send_resource` / `app.init_non_send_resource`?
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Non-send resources can also be added by plugins.",
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std::any::type_name::<T>()
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),
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}
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}
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/// Sends an [`Event`].
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#[inline]
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pub fn send_event<E: Event>(&self, event: E) {
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self.send_event_batch(std::iter::once(event));
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}
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/// Sends the default value of the [`Event`] of type `E`.
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#[inline]
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pub fn send_event_default<E: Event + Default>(&self) {
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self.send_event_batch(std::iter::once(E::default()));
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}
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/// Sends a batch of [`Event`]s from an iterator.
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#[inline]
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pub fn send_event_batch<E: Event>(&self, events: impl Iterator<Item = E>) {
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match self.get_resource_mut::<Events<E>>() {
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||||
Some(mut events_resource) => events_resource.extend(events),
|
||||
None => error!(
|
||||
"Unable to send event `{}`\n\tEvent must be added to the app with `add_event()`\n\thttps://docs.rs/bevy/*/bevy/app/struct.App.html#method.add_event ",
|
||||
std::any::type_name::<E>()
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::BASE_ACCESS;
|
||||
use crate as bevy_ecs;
|
||||
use crate::{system::Resource, world::World};
|
||||
use std::any::TypeId;
|
||||
|
||||
#[derive(Resource)]
|
||||
struct A(u32);
|
||||
|
||||
#[derive(Resource)]
|
||||
struct B(u64);
|
||||
|
||||
#[test]
|
||||
fn world_cell() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
world.insert_resource(B(1));
|
||||
let cell = world.cell();
|
||||
{
|
||||
let mut a = cell.resource_mut::<A>();
|
||||
assert_eq!(1, a.0);
|
||||
a.0 = 2;
|
||||
}
|
||||
{
|
||||
let a = cell.resource::<A>();
|
||||
assert_eq!(2, a.0, "ensure access is dropped");
|
||||
|
||||
let a2 = cell.resource::<A>();
|
||||
assert_eq!(
|
||||
2, a2.0,
|
||||
"ensure multiple immutable accesses can occur at the same time"
|
||||
);
|
||||
}
|
||||
{
|
||||
let a = cell.resource_mut::<A>();
|
||||
assert_eq!(
|
||||
2, a.0,
|
||||
"ensure both immutable accesses are dropped, enabling a new mutable access"
|
||||
);
|
||||
|
||||
let b = cell.resource::<B>();
|
||||
assert_eq!(
|
||||
1, b.0,
|
||||
"ensure multiple non-conflicting mutable accesses can occur at the same time"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn world_access_reused() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
{
|
||||
let cell = world.cell();
|
||||
{
|
||||
let mut a = cell.resource_mut::<A>();
|
||||
assert_eq!(1, a.0);
|
||||
a.0 = 2;
|
||||
}
|
||||
}
|
||||
|
||||
let u32_component_id = world.components.get_resource_id(TypeId::of::<A>()).unwrap();
|
||||
let u32_archetype_component_id = world
|
||||
.get_resource_archetype_component_id(u32_component_id)
|
||||
.unwrap();
|
||||
assert_eq!(world.archetype_component_access.access.len(), 1);
|
||||
assert_eq!(
|
||||
world
|
||||
.archetype_component_access
|
||||
.access
|
||||
.get(u32_archetype_component_id),
|
||||
Some(&BASE_ACCESS),
|
||||
"reused access count is 'base'"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn world_cell_double_mut() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
let cell = world.cell();
|
||||
let _value_a = cell.resource_mut::<A>();
|
||||
let _value_b = cell.resource_mut::<A>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn world_cell_ref_and_mut() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
let cell = world.cell();
|
||||
let _value_a = cell.resource::<A>();
|
||||
let _value_b = cell.resource_mut::<A>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn world_cell_mut_and_ref() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
let cell = world.cell();
|
||||
let _value_a = cell.resource_mut::<A>();
|
||||
let _value_b = cell.resource::<A>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn world_cell_ref_and_ref() {
|
||||
let mut world = World::default();
|
||||
world.insert_resource(A(1));
|
||||
let cell = world.cell();
|
||||
let _value_a = cell.resource::<A>();
|
||||
let _value_b = cell.resource::<A>();
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user