Extract component derive (#7399)

# Objective

In simple cases we might want to derive the `ExtractComponent` trait.
This adds symmetry to the existing `ExtractResource` derive.

## Solution

Add an implementation of `#[derive(ExtractComponent)]`.
The implementation is adapted from the existing `ExtractResource` derive macro.

Additionally, there is an attribute called `extract_component_filter`. This allows specifying a query filter type used when extracting.
If not specified, no filter (equal to `()`) is used.

So:

```rust
#[derive(Component, Clone, ExtractComponent)]
#[extract_component_filter(With<Fuel>)]
pub struct Car {
    pub wheels: usize,
}
```

would expand to (a bit cleaned up here):

```rust
impl ExtractComponent for Car
{
    type Query = &'static Self;
    type Filter = With<Fuel>;
    type Out = Self;
    fn extract_component(item: QueryItem<'_, Self::Query>) -> Option<Self::Out> {
        Some(item.clone())
    }
}
```

---

## Changelog

- Added the ability to `#[derive(ExtractComponent)]` with an optional filter.
This commit is contained in:
Torstein Grindvik 2023-01-30 18:12:16 +00:00
parent c9a53bf5dd
commit 67aa2953d0
9 changed files with 102 additions and 70 deletions

View File

@ -1,5 +1,5 @@
use crate::{clear_color::ClearColorConfig, tonemapping::Tonemapping};
use bevy_ecs::{prelude::*, query::QueryItem};
use bevy_ecs::prelude::*;
use bevy_reflect::Reflect;
use bevy_render::{
camera::{Camera, CameraProjection, CameraRenderGraph, OrthographicProjection},
@ -9,22 +9,13 @@ use bevy_render::{
};
use bevy_transform::prelude::{GlobalTransform, Transform};
#[derive(Component, Default, Reflect, Clone)]
#[derive(Component, Default, Reflect, Clone, ExtractComponent)]
#[extract_component_filter(With<Camera>)]
#[reflect(Component)]
pub struct Camera2d {
pub clear_color: ClearColorConfig,
}
impl ExtractComponent for Camera2d {
type Query = &'static Self;
type Filter = With<Camera>;
type Out = Self;
fn extract_component(item: QueryItem<'_, Self::Query>) -> Option<Self> {
Some(item.clone())
}
}
#[derive(Bundle)]
pub struct Camera2dBundle {
pub camera: Camera,

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@ -1,5 +1,5 @@
use crate::{clear_color::ClearColorConfig, tonemapping::Tonemapping};
use bevy_ecs::{prelude::*, query::QueryItem};
use bevy_ecs::prelude::*;
use bevy_reflect::{Reflect, ReflectDeserialize, ReflectSerialize};
use bevy_render::{
camera::{Camera, CameraRenderGraph, Projection},
@ -12,7 +12,8 @@ use bevy_transform::prelude::{GlobalTransform, Transform};
use serde::{Deserialize, Serialize};
/// Configuration for the "main 3d render graph".
#[derive(Component, Reflect, Clone, Default)]
#[derive(Component, Reflect, Clone, Default, ExtractComponent)]
#[extract_component_filter(With<Camera>)]
#[reflect(Component)]
pub struct Camera3d {
/// The clear color operation to perform for the main 3d pass.
@ -47,16 +48,6 @@ impl From<Camera3dDepthLoadOp> for LoadOp<f32> {
}
}
impl ExtractComponent for Camera3d {
type Query = &'static Self;
type Filter = With<Camera>;
type Out = Self;
fn extract_component(item: QueryItem<'_, Self::Query>) -> Option<Self> {
Some(item.clone())
}
}
#[derive(Bundle)]
pub struct Camera3dBundle {
pub camera: Camera,

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@ -2,7 +2,7 @@ use crate::{core_2d, core_3d, fullscreen_vertex_shader::fullscreen_shader_vertex
use bevy_app::prelude::*;
use bevy_asset::{load_internal_asset, HandleUntyped};
use bevy_derive::Deref;
use bevy_ecs::{prelude::*, query::QueryItem};
use bevy_ecs::prelude::*;
use bevy_reflect::TypeUuid;
use bevy_render::{
extract_component::{ExtractComponent, ExtractComponentPlugin},
@ -40,7 +40,8 @@ impl Sensitivity {
}
}
#[derive(Component, Clone)]
#[derive(Component, Clone, ExtractComponent)]
#[extract_component_filter(With<Camera>)]
pub struct Fxaa {
/// Enable render passes for FXAA.
pub enabled: bool,
@ -67,16 +68,6 @@ impl Default for Fxaa {
}
}
impl ExtractComponent for Fxaa {
type Query = &'static Self;
type Filter = With<Camera>;
type Out = Self;
fn extract_component(item: QueryItem<Self::Query>) -> Option<Self> {
Some(item.clone())
}
}
const FXAA_SHADER_HANDLE: HandleUntyped =
HandleUntyped::weak_from_u64(Shader::TYPE_UUID, 4182761465141723543);

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@ -2,7 +2,6 @@ use crate::fullscreen_vertex_shader::fullscreen_shader_vertex_state;
use bevy_app::prelude::*;
use bevy_asset::{load_internal_asset, HandleUntyped};
use bevy_ecs::prelude::*;
use bevy_ecs::query::QueryItem;
use bevy_reflect::{Reflect, TypeUuid};
use bevy_render::camera::Camera;
use bevy_render::extract_component::{ExtractComponent, ExtractComponentPlugin};
@ -145,7 +144,8 @@ pub fn queue_view_tonemapping_pipelines(
}
}
#[derive(Component, Clone, Reflect, Default)]
#[derive(Component, Clone, Reflect, Default, ExtractComponent)]
#[extract_component_filter(With<Camera>)]
#[reflect(Component)]
pub enum Tonemapping {
#[default]
@ -160,13 +160,3 @@ impl Tonemapping {
matches!(self, Tonemapping::Enabled { .. })
}
}
impl ExtractComponent for Tonemapping {
type Query = &'static Self;
type Filter = With<Camera>;
type Out = Self;
fn extract_component(item: QueryItem<Self::Query>) -> Option<Self::Out> {
Some(item.clone())
}
}

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@ -6,7 +6,7 @@ use bevy_core_pipeline::core_3d::Opaque3d;
use bevy_ecs::{prelude::*, reflect::ReflectComponent};
use bevy_reflect::std_traits::ReflectDefault;
use bevy_reflect::{Reflect, TypeUuid};
use bevy_render::Extract;
use bevy_render::extract_component::{ExtractComponent, ExtractComponentPlugin};
use bevy_render::{
extract_resource::{ExtractResource, ExtractResourcePlugin},
mesh::{Mesh, MeshVertexBufferLayout},
@ -39,27 +39,21 @@ impl Plugin for WireframePlugin {
app.register_type::<Wireframe>()
.register_type::<WireframeConfig>()
.init_resource::<WireframeConfig>()
.add_plugin(ExtractResourcePlugin::<WireframeConfig>::default());
.add_plugin(ExtractResourcePlugin::<WireframeConfig>::default())
.add_plugin(ExtractComponentPlugin::<Wireframe>::default());
if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
render_app
.add_render_command::<Opaque3d, DrawWireframes>()
.init_resource::<WireframePipeline>()
.init_resource::<SpecializedMeshPipelines<WireframePipeline>>()
.add_system_to_stage(RenderStage::Extract, extract_wireframes)
.add_system_to_stage(RenderStage::Queue, queue_wireframes);
}
}
}
fn extract_wireframes(mut commands: Commands, query: Extract<Query<Entity, With<Wireframe>>>) {
for entity in &query {
commands.get_or_spawn(entity).insert(Wireframe);
}
}
/// Controls whether an entity should rendered in wireframe-mode if the [`WireframePlugin`] is enabled
#[derive(Component, Debug, Clone, Default, Reflect)]
#[derive(Component, Debug, Clone, Default, ExtractComponent, Reflect)]
#[reflect(Component, Default)]
pub struct Wireframe;

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@ -0,0 +1,51 @@
use proc_macro::TokenStream;
use quote::quote;
use syn::{parse_macro_input, parse_quote, DeriveInput, Path};
pub fn derive_extract_component(input: TokenStream) -> TokenStream {
let mut ast = parse_macro_input!(input as DeriveInput);
let bevy_render_path: Path = crate::bevy_render_path();
let bevy_ecs_path: Path = bevy_macro_utils::BevyManifest::default()
.maybe_get_path("bevy_ecs")
.expect("bevy_ecs should be found in manifest");
ast.generics
.make_where_clause()
.predicates
.push(parse_quote! { Self: Clone });
let struct_name = &ast.ident;
let (impl_generics, type_generics, where_clause) = &ast.generics.split_for_impl();
let filter = if let Some(attr) = ast
.attrs
.iter()
.find(|a| a.path.is_ident("extract_component_filter"))
{
let filter = match attr.parse_args::<syn::Type>() {
Ok(filter) => filter,
Err(e) => return e.to_compile_error().into(),
};
quote! {
#filter
}
} else {
quote! {
()
}
};
TokenStream::from(quote! {
impl #impl_generics #bevy_render_path::extract_component::ExtractComponent for #struct_name #type_generics #where_clause {
type Query = &'static Self;
type Filter = #filter;
type Out = Self;
fn extract_component(item: #bevy_ecs_path::query::QueryItem<'_, Self::Query>) -> Option<Self::Out> {
Some(item.clone())
}
}
})
}

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@ -1,4 +1,5 @@
mod as_bind_group;
mod extract_component;
mod extract_resource;
use bevy_macro_utils::BevyManifest;
@ -17,6 +18,37 @@ pub fn derive_extract_resource(input: TokenStream) -> TokenStream {
extract_resource::derive_extract_resource(input)
}
/// Implements `ExtractComponent` trait for a component.
/// The component must implement [`Clone`].
/// The component will be extracted into the render world via cloning.
/// Note that this only enables extraction of the component, it does not execute the extraction.
/// See `ExtractComponentPlugin` to actually perform the extraction.
///
/// If you only want to extract a component conditionally, you may use the `extract_component_filter` attribute.
///
/// # Example
///
/// ```no_compile
/// use bevy_ecs::component::Component;
/// use bevy_render_macros::ExtractComponent;
///
/// #[derive(Component, Clone, ExtractComponent)]
/// #[extract_component_filter(With<Camera>)]
/// pub struct Foo {
/// pub should_foo: bool,
/// }
///
/// // Without a filter (unconditional).
/// #[derive(Component, Clone, ExtractComponent)]
/// pub struct Bar {
/// pub should_bar: bool,
/// }
/// ```
#[proc_macro_derive(ExtractComponent, attributes(extract_component_filter))]
pub fn derive_extract_component(input: TokenStream) -> TokenStream {
extract_component::derive_extract_component(input)
}
#[proc_macro_derive(
AsBindGroup,
attributes(uniform, texture, sampler, bind_group_data, storage)

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@ -14,6 +14,8 @@ use bevy_ecs::{
};
use std::{marker::PhantomData, ops::Deref};
pub use bevy_render_macros::ExtractComponent;
/// Stores the index of a uniform inside of [`ComponentUniforms`].
#[derive(Component)]
pub struct DynamicUniformIndex<C: Component> {

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@ -2,7 +2,6 @@
use bevy_ecs::component::Component;
use bevy_ecs::prelude::With;
use bevy_ecs::query::QueryItem;
use bevy_render::camera::Camera;
use bevy_render::extract_component::ExtractComponent;
@ -11,7 +10,8 @@ use bevy_render::extract_component::ExtractComponent;
/// When a [`Camera`] doesn't have the [`UiCameraConfig`] component,
/// it will display the UI by default.
///
#[derive(Component, Clone)]
#[derive(Component, Clone, ExtractComponent)]
#[extract_component_filter(With<Camera>)]
pub struct UiCameraConfig {
/// Whether to output UI to this camera view.
///
@ -25,13 +25,3 @@ impl Default for UiCameraConfig {
Self { show_ui: true }
}
}
impl ExtractComponent for UiCameraConfig {
type Query = &'static Self;
type Filter = With<Camera>;
type Out = Self;
fn extract_component(item: QueryItem<'_, Self::Query>) -> Option<Self> {
Some(item.clone())
}
}