Update ClearColor Resource docs (#3842)
# Objective - Update the `ClearColor` resource docs as described in #3837 so new users (like me) understand it better ## Solution - Update the docs to use what @alice-i-cecile described in #3837 I took this one up because I got confused by it this weekend. I didn't understand why the "background" was being set by a `ClearColor` resource.
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				| @ -35,7 +35,10 @@ use bevy_render::{ | |||||||
|     RenderApp, RenderStage, RenderWorld, |     RenderApp, RenderStage, RenderWorld, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /// Resource that configures the clear color
 | /// When used as a resource, sets the color that is used to clear the screen between frames.
 | ||||||
|  | ///
 | ||||||
|  | /// This color appears as the "background" color for simple apps, when
 | ||||||
|  | /// there are portions of the screen with nothing rendered.
 | ||||||
| #[derive(Clone, Debug)] | #[derive(Clone, Debug)] | ||||||
| pub struct ClearColor(pub Color); | pub struct ClearColor(pub Color); | ||||||
| 
 | 
 | ||||||
|  | |||||||
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