Update ClearColor Resource docs (#3842)
# Objective - Update the `ClearColor` resource docs as described in #3837 so new users (like me) understand it better ## Solution - Update the docs to use what @alice-i-cecile described in #3837 I took this one up because I got confused by it this weekend. I didn't understand why the "background" was being set by a `ClearColor` resource.
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				| @ -35,7 +35,10 @@ use bevy_render::{ | ||||
|     RenderApp, RenderStage, RenderWorld, | ||||
| }; | ||||
| 
 | ||||
| /// Resource that configures the clear color
 | ||||
| /// When used as a resource, sets the color that is used to clear the screen between frames.
 | ||||
| ///
 | ||||
| /// This color appears as the "background" color for simple apps, when
 | ||||
| /// there are portions of the screen with nothing rendered.
 | ||||
| #[derive(Clone, Debug)] | ||||
| pub struct ClearColor(pub Color); | ||||
| 
 | ||||
|  | ||||
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