docs: update documentation
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@ -55,7 +55,7 @@ impl Ray2d {
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}
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}
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/// Defines if the Ray3d should intersect the plane only on the front face, back face, or both.
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/// Controls which faces of the plane a ray can intersect.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[cfg_attr(
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@ -68,9 +68,11 @@ impl Ray2d {
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reflect(Deserialize, Serialize)
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)]
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pub enum PlaneIntersectionMode {
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/// Intersects only the front face of the plane.
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/// Intersects only the front face of the plane
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/// (the side from which the plane normal points towards the ray).
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FrontFaceOnly,
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/// Intersects only the back face of the plane.
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/// Intersects only the back face of the plane
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/// (the side opposite to the normal).
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BackFaceOnly,
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/// Intersects both faces of the plane.
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Both,
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