Implement QueryData for &Archetype and EntityLocation (#12398)

# Objective
Fixes #12392, fixes #12393, and fixes #11387. Implement QueryData for
Archetype and EntityLocation.

## Solution
Add impls for both of the types.

---

## Changelog
Added: `&Archetype` now implements `QueryData`
Added: `EntityLocation` now implements `QueryData`

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
This commit is contained in:
James Liu 2024-03-28 23:41:01 -07:00 committed by GitHub
parent 1b7837c0b2
commit 741803d8c9
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GPG Key ID: B5690EEEBB952194
2 changed files with 164 additions and 5 deletions

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@ -1,8 +1,8 @@
use crate::{
archetype::Archetype,
archetype::{Archetype, Archetypes},
change_detection::{Ticks, TicksMut},
component::{Component, ComponentId, StorageType, Tick},
entity::Entity,
entity::{Entities, Entity, EntityLocation},
query::{Access, DebugCheckedUnwrap, FilteredAccess, WorldQuery},
storage::{ComponentSparseSet, Table, TableRow},
world::{
@ -18,7 +18,7 @@ use std::{cell::UnsafeCell, marker::PhantomData};
///
/// There are many types that natively implement this trait:
///
/// - **Component references.**
/// - **Component references. (&T and &mut T)**
/// Fetches a component by reference (immutably or mutably).
/// - **`QueryData` tuples.**
/// If every element of a tuple implements `QueryData`, then the tuple itself also implements the same trait.
@ -27,6 +27,14 @@ use std::{cell::UnsafeCell, marker::PhantomData};
/// but nesting of tuples allows infinite `WorldQuery`s.
/// - **[`Entity`].**
/// Gets the identifier of the queried entity.
/// - **[`EntityLocation`].**
/// Gets the location metadata of the queried entity.
/// - **[`EntityRef`].**
/// Read-only access to arbitrary components on the queried entity.
/// - **[`EntityMut`].**
/// Mutable access to arbitrary components on the queried entity.
/// - **[`&Archetype`](Archetype).**
/// Read-only access to the archetype-level metadata of the queried entity.
/// - **[`Option`].**
/// By default, a world query only tests entities that have the matching component types.
/// Wrapping it into an `Option` will increase the query search space, and it will return `None` if an entity doesn't satisfy the `WorldQuery`.
@ -345,6 +353,78 @@ unsafe impl QueryData for Entity {
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for Entity {}
/// SAFETY:
/// `update_component_access` and `update_archetype_component_access` do nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for EntityLocation {
type Item<'w> = EntityLocation;
type Fetch<'w> = &'w Entities;
type State = ();
fn shrink<'wlong: 'wshort, 'wshort>(item: Self::Item<'wlong>) -> Self::Item<'wshort> {
item
}
unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
_state: &Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
world.entities()
}
// This is set to true to avoid forcing archetypal iteration in compound queries, is likely to be slower
// in most practical use case.
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w>(
_fetch: &mut Self::Fetch<'w>,
_state: &Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w>(_fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table) {
}
#[inline(always)]
unsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w> {
// SAFETY: `fetch` must be called with an entity that exists in the world
unsafe { fetch.get(entity).debug_checked_unwrap() }
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_world: &World) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for EntityLocation {
type ReadOnly = Self;
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for EntityLocation {}
/// SAFETY:
/// `fetch` accesses all components in a readonly way.
/// This is sound because `update_component_access` and `update_archetype_component_access` set read access for all components and panic when appropriate.
@ -709,6 +789,81 @@ unsafe impl<'a> QueryData for FilteredEntityMut<'a> {
type ReadOnly = FilteredEntityRef<'a>;
}
/// SAFETY:
/// `update_component_access` and `update_archetype_component_access` do nothing.
/// This is sound because `fetch` does not access components.
unsafe impl WorldQuery for &Archetype {
type Item<'w> = &'w Archetype;
type Fetch<'w> = (&'w Entities, &'w Archetypes);
type State = ();
fn shrink<'wlong: 'wshort, 'wshort>(item: Self::Item<'wlong>) -> Self::Item<'wshort> {
item
}
unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
_state: &Self::State,
_last_run: Tick,
_this_run: Tick,
) -> Self::Fetch<'w> {
(world.entities(), world.archetypes())
}
// This could probably be a non-dense query and just set a Option<&Archetype> fetch value in
// set_archetypes, but forcing archetypal iteration is likely to be slower in any compound query.
const IS_DENSE: bool = true;
#[inline]
unsafe fn set_archetype<'w>(
_fetch: &mut Self::Fetch<'w>,
_state: &Self::State,
_archetype: &'w Archetype,
_table: &Table,
) {
}
#[inline]
unsafe fn set_table<'w>(_fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table) {
}
#[inline(always)]
unsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Self::Item<'w> {
let (entities, archetypes) = *fetch;
// SAFETY: `fetch` must be called with an entity that exists in the world
let location = unsafe { entities.get(entity).debug_checked_unwrap() };
// SAFETY: The assigned archetype for a living entity must always be valid.
unsafe { archetypes.get(location.archetype_id).debug_checked_unwrap() }
}
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {}
fn get_state(_world: &World) -> Option<()> {
Some(())
}
fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool {
true
}
}
/// SAFETY: `Self` is the same as `Self::ReadOnly`
unsafe impl QueryData for &Archetype {
type ReadOnly = Self;
}
/// SAFETY: access is read only
unsafe impl ReadOnlyQueryData for &Archetype {}
#[doc(hidden)]
pub struct ReadFetch<'w, T> {
// T::STORAGE_TYPE = StorageType::Table

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@ -1333,12 +1333,16 @@ impl<'w, 's, D: QueryData, F: QueryFilter> Query<'w, 's, D, F> {
/// Besides removing parameters from the query, you can also
/// make limited changes to the types of parameters.
///
/// * Can always add/remove `Entity`
/// * Can always add/remove [`Entity`]
/// * Can always add/remove [`EntityLocation`]
/// * Can always add/remove [`&Archetype`]
/// * `Ref<T>` <-> `&T`
/// * `&mut T` -> `&T`
/// * `&mut T` -> `Ref<T>`
/// * [`EntityMut`](crate::world::EntityMut) -> [`EntityRef`](crate::world::EntityRef)
///
///
/// [`EntityLocation`]: crate::entity::EntityLocation
/// [`&Archetype`]: crate::archetype::Archetype
pub fn transmute_lens<NewD: QueryData>(&mut self) -> QueryLens<'_, NewD> {
self.transmute_lens_filtered::<NewD, ()>()
}