Merge 1700b1e6c6
into 877d278785
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commit
7515e1da8c
@ -28,7 +28,7 @@ inputs:
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wayland:
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description: Install Wayland (libwayland-dev)
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required: false
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default: "false"
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default: "true"
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xkb:
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description: Install xkb (libxkbcommon-dev)
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required: false
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@ -165,6 +165,7 @@ default = [
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"vorbis",
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"webgl2",
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"x11",
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"wayland",
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"debug",
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"zstd_rust",
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]
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@ -53,6 +53,7 @@ The default feature set enables most of the expected features of a game engine,
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|sysinfo_plugin|Enables system information diagnostic plugin|
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|tonemapping_luts|Include tonemapping Look Up Tables KTX2 files. If everything is pink, you need to enable this feature or change the `Tonemapping` method for your `Camera2d` or `Camera3d`.|
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|vorbis|OGG/VORBIS audio format support|
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|wayland|Wayland display server support|
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|webgl2|Enable some limitations to be able to use WebGL2. Please refer to the [WebGL2 and WebGPU](https://github.com/bevyengine/bevy/tree/latest/examples#webgl2-and-webgpu) section of the examples README for more information on how to run Wasm builds with WebGPU.|
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|x11|X11 display server support|
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|zstd_rust|For KTX2 Zstandard decompression using pure rust [ruzstd](https://crates.io/crates/ruzstd). This is the safe default. For maximum performance, use "zstd_c".|
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@ -130,7 +131,6 @@ The default feature set enables most of the expected features of a game engine,
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|trace_tracy_memory|Tracing support, with memory profiling, exposing a port for Tracy|
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|track_location|Enables source location tracking for change detection and spawning/despawning, which can assist with debugging|
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|wav|WAV audio format support|
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|wayland|Wayland display server support|
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|web|Enables use of browser APIs. Note this is currently only applicable on `wasm32` architectures.|
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|webgpu|Enable support for WebGPU in Wasm. When enabled, this feature will override the `webgl2` feature and you won't be able to run Wasm builds with WebGL2, only with WebGPU.|
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|webp|WebP image format support|
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