Remove a couple of unnecessary full paths (#3699)
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@ -56,7 +56,7 @@ mod splash {
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pub struct SplashPlugin;
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impl Plugin for SplashPlugin {
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fn build(&self, app: &mut bevy::prelude::App) {
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fn build(&self, app: &mut App) {
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// As this plugin is managing the splash screen, it will focus on the state `GameState::Splash`
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app
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// When entering the state, spawn everything needed for this screen
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@ -245,7 +245,7 @@ mod menu {
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pub struct MenuPlugin;
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impl Plugin for MenuPlugin {
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fn build(&self, app: &mut bevy::prelude::App) {
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fn build(&self, app: &mut App) {
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app
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// At start, the menu is not enabled. This will be changed in `menu_setup` when
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// entering the `GameState::Menu` state.
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