ci
This commit is contained in:
parent
5af442270e
commit
7996d5126e
@ -2,9 +2,9 @@
|
||||
//! by using stochastic sampling. This example uses a custom shader to achieve the effect.
|
||||
use bevy::image::{ImageAddressMode, ImageSamplerDescriptor};
|
||||
use bevy::prelude::*;
|
||||
use bevy::sprite::{Material2d, Material2dPlugin};
|
||||
use bevy::render::mesh::VertexAttributeValues;
|
||||
use bevy::render::render_resource::{AsBindGroup, ShaderRef};
|
||||
use bevy::sprite::{Material2d, Material2dPlugin};
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
|
Loading…
Reference in New Issue
Block a user