If there is no movement, DragStart is not triggered. (#17233)
# Objective Fixed the issue where DragStart was triggered even when there was no movement https://github.com/bevyengine/bevy/issues/17230 ## Solution - When position delta is zero, don't trigger DragStart events, DragStart is not triggered, so DragEnd is not triggered either. Everything is fine. ## Testing - tested with the code from the issue --- ## Migration Guide > Fix the missing part of Drag https://github.com/bevyengine/bevy/pull/16950
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				| @ -662,6 +662,9 @@ pub fn pointer_events( | |||||||
|             } |             } | ||||||
|             // Moved
 |             // Moved
 | ||||||
|             PointerAction::Moved { delta } => { |             PointerAction::Moved { delta } => { | ||||||
|  |                 if delta == Vec2::ZERO { | ||||||
|  |                     continue; // If delta is zero, the following events will not be triggered.
 | ||||||
|  |                 } | ||||||
|                 // Triggers during movement even if not over an entity
 |                 // Triggers during movement even if not over an entity
 | ||||||
|                 for button in PointerButton::iter() { |                 for button in PointerButton::iter() { | ||||||
|                     let state = pointer_state.get_mut(pointer_id, button); |                     let state = pointer_state.get_mut(pointer_id, button); | ||||||
|  | |||||||
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