From 7b9d8d3405b1750aaf4226fc52ea37a0b6f42f68 Mon Sep 17 00:00:00 2001 From: atlas Date: Wed, 9 Jul 2025 00:16:50 -0400 Subject: [PATCH] Add a release note for scene types refactor --- release-content/release-notes/scene-type-crates.md | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 release-content/release-notes/scene-type-crates.md diff --git a/release-content/release-notes/scene-type-crates.md b/release-content/release-notes/scene-type-crates.md new file mode 100644 index 0000000000..f8f72e7e1a --- /dev/null +++ b/release-content/release-notes/scene-type-crates.md @@ -0,0 +1,7 @@ +--- +title: Define scenes without depending on bevy_render +authors: ["@atlv24"] +pull_requests: [19997, 19991, 20000, 19949, 19943, 19953] +--- + +It is now possible to use cameras, lights, and meshes without depending on the Bevy renderer. This makes it possible for 3d party custom renderers to be drop-in replacements for rendering existing scenes.