code quality
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@ -136,7 +136,7 @@ fn build_over_map(
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.or_insert_with(BTreeMap::new);
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for (entity, pick_data) in entities_under_pointer.picks.iter() {
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let layer = entities_under_pointer.order;
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let hits = layer_map.entry(FloatOrd(layer)).or_insert_with(Vec::new);
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let hits = layer_map.entry(FloatOrd(layer)).or_default();
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hits.push((*entity, pick_data.clone()));
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}
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}
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@ -159,7 +159,7 @@ fn build_hover_map(
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hover_map: &mut HoverMap,
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) {
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for pointer_id in pointers.iter() {
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let pointer_entity_set = hover_map.entry(*pointer_id).or_insert_with(HashMap::new);
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let pointer_entity_set = hover_map.entry(*pointer_id).or_default();
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if let Some(layer_map) = over_map.get(pointer_id) {
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// Note we reverse here to start from the highest layer first.
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for (entity, pick_data) in layer_map.values().rev().flatten() {
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