increase light intensity in pbr_pipelined example (#3182)
# Objective - example `pbr_pipelined` doesn't look like example `pbr` `pbr`:  `pbr_pipelined`:  ## Solution - set the light intensity to a higher value `pbr_pipelined` with this pr: 
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				| @ -67,7 +67,7 @@ fn setup( | |||||||
|     commands.spawn_bundle(PointLightBundle { |     commands.spawn_bundle(PointLightBundle { | ||||||
|         transform: Transform::from_translation(Vec3::new(50.0, 50.0, 50.0)), |         transform: Transform::from_translation(Vec3::new(50.0, 50.0, 50.0)), | ||||||
|         point_light: PointLight { |         point_light: PointLight { | ||||||
|             intensity: 50000., |             intensity: 600000., | ||||||
|             range: 100., |             range: 100., | ||||||
|             ..Default::default() |             ..Default::default() | ||||||
|         }, |         }, | ||||||
|  | |||||||
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