Add missing audio/ogg file extensions: .oga, .spx (#4703)

# Objective

- Add two missing ogg vorbis audio extensions. 

## Solution

- Add the two missing extensions to the list
  - The file format is the same, there are simply two other possible extensions files can use. 
  - This can be easily (manually) tested by renaming the extension of `assets/sounds/Windless Slopes.ogg` to end in either `.oga` or `.spx` (in both the filesystem and in `examples/audio/audio.rs`) and then running `cargo run --example audio` and observing that the music still plays.

## More info

From the [wikipedia article for Ogg](https://en.wikipedia.org/wiki/Ogg):

> Ogg audio media is registered as [IANA](https://en.wikipedia.org/wiki/Internet_Assigned_Numbers_Authority) [media type](https://en.wikipedia.org/wiki/Media_type) audio/ogg with file extensions .oga, .ogg, and [.spx](https://en.wikipedia.org/wiki/Speex).

The current workaround is to rename any files ending in `.oga` or `.spx` to end in `.ogg` instead, which complicates tracking assets procured from other organizations.

See also [a corresponding change to bevy_kira_audio](https://github.com/NiklasEi/bevy_kira_audio/pull/8)


---

## Changelog

### Added
- Vorbis audio files may now use the `.oga` and `.spx` filename extensions in addition to the more common `.ogg` filename extension.
This commit is contained in:
Nathan Stocks 2022-05-09 13:37:40 +00:00
parent 900e339a33
commit 7f73666f53

View File

@ -46,7 +46,11 @@ impl AssetLoader for AudioLoader {
#[cfg(feature = "wav")]
"wav",
#[cfg(feature = "vorbis")]
"oga",
#[cfg(feature = "vorbis")]
"ogg",
#[cfg(feature = "vorbis")]
"spx",
]
}
}