Merge f4aa48a11b
into f964ee1e3a
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commit
829b6d275c
@ -368,6 +368,9 @@ ico = ["bevy_internal/ico"]
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# JPEG image format support
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jpeg = ["bevy_internal/jpeg"]
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# PCX image format support
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pcx = ["bevy_internal/pcx"]
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# PNG image format support
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png = ["bevy_internal/png"]
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@ -26,6 +26,7 @@ hdr = ["image/hdr"]
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ktx2 = ["dep:ktx2"]
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ico = ["image/ico"]
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jpeg = ["image/jpeg"]
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pcx = ["image/pcx"]
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png = ["image/png"]
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pnm = ["image/pnm"]
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qoi = ["image/qoi"]
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@ -65,7 +66,7 @@ bevy_platform = { path = "../bevy_platform", version = "0.17.0-dev", default-fea
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] }
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# rendering
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image = { version = "0.25.2", default-features = false }
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image = { version = "*", git = "https://github.com/image-rs/image.git", default-features = false }
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# misc
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bitflags = { version = "2.3", features = ["serde"] }
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@ -60,6 +60,8 @@ pub enum ImageFormat {
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Jpeg,
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#[cfg(feature = "ktx2")]
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Ktx2,
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#[cfg(feature = "pcx")]
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Pcx,
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#[cfg(feature = "png")]
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Png,
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#[cfg(feature = "pnm")]
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@ -110,10 +112,12 @@ impl ImageFormat {
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ImageFormat::Jpeg => &["jpg", "jpeg"],
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#[cfg(feature = "ktx2")]
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ImageFormat::Ktx2 => &["ktx2"],
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#[cfg(feature = "pnm")]
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ImageFormat::Pnm => &["pam", "pbm", "pgm", "ppm"],
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#[cfg(feature = "pcx")]
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ImageFormat::Pcx => &["pcx"],
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#[cfg(feature = "png")]
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ImageFormat::Png => &["png"],
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#[cfg(feature = "pnm")]
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ImageFormat::Pnm => &["pam", "pbm", "pgm", "ppm"],
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#[cfg(feature = "qoi")]
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ImageFormat::Qoi => &["qoi"],
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#[cfg(feature = "tga")]
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@ -158,6 +162,8 @@ impl ImageFormat {
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ImageFormat::Jpeg => &["image/jpeg"],
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#[cfg(feature = "ktx2")]
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ImageFormat::Ktx2 => &["image/ktx2"],
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#[cfg(feature = "pcx")]
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ImageFormat::Pcx => &["image/vnd.zbrush.pcx", "image/x-pcx"],
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#[cfg(feature = "png")]
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ImageFormat::Png => &["image/png"],
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#[cfg(feature = "qoi")]
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@ -209,6 +215,7 @@ impl ImageFormat {
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"image/x-icon" => feature_gate!("ico", Ico),
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"image/jpeg" => feature_gate!("jpeg", Jpeg),
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"image/ktx2" => feature_gate!("ktx2", Ktx2),
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"image/vnd.zbrush.pcx" | "image/x-pcx" => feature_gate!("pcx", Pcx),
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"image/png" => feature_gate!("png", Png),
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"image/qoi" | "image/x-qoi" => feature_gate!("qoi", Qoi),
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"image/x-exr" => feature_gate!("exr", OpenExr),
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@ -244,6 +251,7 @@ impl ImageFormat {
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"jpg" | "jpeg" => feature_gate!("jpeg", Jpeg),
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"ktx2" => feature_gate!("ktx2", Ktx2),
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"pam" | "pbm" | "pgm" | "ppm" => feature_gate!("pnm", Pnm),
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"pcx" => feature_gate!("pcx", Pcx),
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"png" => feature_gate!("png", Png),
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"qoi" => feature_gate!("qoi", Qoi),
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"tga" => feature_gate!("tga", Tga),
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@ -279,6 +287,8 @@ impl ImageFormat {
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ImageFormat::Ico => image::ImageFormat::Ico,
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#[cfg(feature = "jpeg")]
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ImageFormat::Jpeg => image::ImageFormat::Jpeg,
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#[cfg(feature = "pcx")]
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ImageFormat::Pcx => image::ImageFormat::Pcx,
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#[cfg(feature = "png")]
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ImageFormat::Png => image::ImageFormat::Png,
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#[cfg(feature = "pnm")]
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@ -326,6 +336,7 @@ impl ImageFormat {
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image::ImageFormat::Hdr => feature_gate!("hdr", Hdr),
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image::ImageFormat::Ico => feature_gate!("ico", Ico),
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image::ImageFormat::Jpeg => feature_gate!("jpeg", Jpeg),
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image::ImageFormat::Pcx => feature_gate!("pcx", Pcx),
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image::ImageFormat::Png => feature_gate!("png", Png),
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image::ImageFormat::Pnm => feature_gate!("pnm", Pnm),
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image::ImageFormat::Qoi => feature_gate!("qoi", Qoi),
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@ -30,6 +30,8 @@ impl ImageLoader {
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ImageFormat::Jpeg,
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#[cfg(feature = "ktx2")]
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ImageFormat::Ktx2,
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#[cfg(feature = "pcx")]
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ImageFormat::Pcx,
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#[cfg(feature = "png")]
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ImageFormat::Png,
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#[cfg(feature = "pnm")]
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@ -52,6 +52,7 @@ ff = ["bevy_image/ff"]
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gif = ["bevy_image/gif"]
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ico = ["bevy_image/ico"]
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jpeg = ["bevy_image/jpeg"]
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pcx = ["bevy_image/pcx"]
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png = ["bevy_image/png"]
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pnm = ["bevy_image/pnm"]
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qoi = ["bevy_image/qoi"]
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@ -84,7 +84,7 @@ bevy_platform = { path = "../bevy_platform", version = "0.17.0-dev", default-fea
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] }
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# rendering
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image = { version = "0.25.2", default-features = false }
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image = { version = "*", git = "https://github.com/image-rs/image.git", default-features = false }
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# misc
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codespan-reporting = "0.12.0"
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@ -106,6 +106,7 @@ The default feature set enables most of the expected features of a game engine,
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|pbr_multi_layer_material_textures|Enable support for multi-layer material textures in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs|
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|pbr_specular_textures|Enable support for specular textures in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs|
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|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs|
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|pcx|PCX image format support|
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|pnm|PNM image format support, includes pam, pbm, pgm and ppm|
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|qoi|QOI image format support|
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|reflect_documentation|Enable documentation reflection|
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